Convert a SketchUp object using ModelConverterX

Sunday 17 November 2013 – 19:00 UTC

by Arno Gerretsen  (SceneryDesign.org)

This presentation will show how an object made in SketchUp can be made ready for use in FS. This involves converting the object to a MDL files and converting the textures to the right format. The ModelConverterX tool will be used for this. As a bonus the presentation will also cover how to make small modifications using ModelConverterX, like adding a night texture or an effect.

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