FS9 library for SBuilder
Hi all,
Just to let you know that a beta version of Library Creator XML 3.0 is now available.......
Hi Arno, and first of all thanks for your great work.
I'd like to use this package to reduce the time in development of the scenery work I'm doing, that will have 17th sceneries at last, and will repeat several objects on it (mainly houses). The goal will be create a library for SBuilder use, by GMax and with textures already present on FS9/Texture default folder.
Now, I provide extra houses (where autogen is disable by closed objects) by Generic Building system, obtaining bgl files compiled from XML source.
This procedure takes me some time that I'd like to reduce.
some questions:
- can I put the bgl file of the obtained library in an activated addon scenery folder?
- It does not need any texture in addition to the default ones already in FS9/Texture folder?
I thank you in advance waiting for your kind reply
best regards
Aldo