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Showing Visitor Messages 1 to 10 of 72
  1. fsfox
    05 May 2013 13:45
    fsfox
    Hi Arno ! Ill try to be short this time. Looks like I have the same Issue as "jacklyon". I cannot import Night Texture or any texture to the ModelConverterX. Just Failed to load the texture.When I import OBJ file MDX reads the texture path from OBJ's MTL file and loads perfectly except if you add night map or want to change to another texture of any supported format then it fails..
    see "SkyDrive"
    Is it possible to get older versions of development releases packages at all where everything went so smooth ?

    Thanks a lot bud.
  2. wardorichie
    30 Apr 2013 15:40
    wardorichie
    Hello my cherished FS community!

    Do any of you have any experience loading an aircraft that has only wings and a nose, when in Virtual Cockpit?
    There is no instrument panel at all.

    If so, how can I generate this configuration with all aircraft? Is it possible?
    I don't even know any language associated with this kind of configuration.

    Any suggestion for further research and development....I am very greatful.

    Thank you!
    Rich Ward
  3. jacklyon
    30 Apr 2013 04:03
    jacklyon
    Hello Arno,

    First thank for your wonderfull program, is use a lot, it's excelent.

    I have a question regarding,the import of .FLT files, (models are always
    imported, but textures, sometimes not work when i import)

    i am using these days, 3DS MAX 2013 Design, some days ago, with a first
    object i have no problem exporting in .FLT importing in ModelconverterX
    and saving on FS9.MDL, yesterday, i want to do the same, with another simple
    model (only one texture 1024x1024 BMP), and ModelConverterX, not import
    texture, what i do wrong, what things are important to export correctly to
    ModelConverterX,



    do you have any idea?

    Thanks in advance for your help

    Alejandro
  4. wardorichie
    11 Apr 2013 10:57
    wardorichie
    Arno, Good Morning
    What is your suggestion, I understand how re sampling works. I Love bringing in the HiRes images at or near my airport.
    I am now testing limits of HiRes in a 16 KM radius and out.
    I compiled a 3 gig siz tif..... I know this is way to big for any efficient work. How is your work flow with this? Would you simply break this one massive image down into grid squares? What is maximum size of images that you suggest to use with resample and for FSX or P3D?

    Thank you so much again
    Rich
  5. wardorichie
    08 Apr 2013 14:57
    wardorichie
    Arno....my issue was all in my projection settings in Global Mapper. Instead of State Plane projection, I changed it to Geographic (Latitude/Longtidue). voila......success!!
  6. wardorichie
    08 Apr 2013 10:37
    wardorichie
    Arno, good morning!
    Hey, do you have much knowledge with resample.exe? I need to update image at my airport.
    The .tif samples provided in sdk work without issues, when compiled in resample.exe. my geo tif images, using same and modified .inf are not compiling. Some thing is off with my .tif. Thank you again my friend!!!
  7. Mango
    13 Feb 2013 05:18
    Mango
    Dear Arno,

    i tried to contact you via the forum email, but maybe it went wrong. I'll try again via PM

    First of all i would like to thank you for all what you are doing for us - without your knowledge and dedication we wouldn't be where we are... Many thanks !

    The reason for my PM is a problem with MCX not exporting the assigned Detail Texture for SCASM GPs. I searched the forum and found a post where Ian had the same problem and reported it working after an update. Not sure though if he meant FSX native GPs.
    Unfortunately it doesn't export on my side no matter what i try. I use Max 2012 with the latest P3D 1.4 SDK (works perfect, it's just the detail map).

    There is also a single error displayed :

    2:26 PM BGL9Reader Warning Unknown BGL opcode A6


    I made a picture documentation - should i send it to you ?

    It would be quite important to get it working for our future projects, do we have a chance ?
    Thank you very much for your help !

    Cheers
    Heiko
  8. dhsimmons_sl
    29 Jan 2013 09:02
    dhsimmons_sl
    Your ModelConverterX is a brilliant tool. I have not seen one that operates as well and is as understandable, including Gmax and FSDS. It is a shame it cannot manipulate the model and materials.

    I used ModelConverterX to Gmax (.3ds) to FSX using the Gmax FS GamePack (I am fairly novice at Gmax but have figured it out through trial and error). As I said, your tool is brilliant and I use it to test changes instaed of using FSX.

    The difficulty is I lose animation in the process. I haven’t a clue yet about Gmax animation but figured out how to use the FS GamePack animation tools. I open the new FSX mdl with ModelConverterX and the animation slide doesn’t even appear and the animation editor is empty.

    I have been told in a forum that .3ds files do not contain animations. Is there any way that the animations can be exported into Gmax? Are there ModelConverterX techniques, for the non-programmer, that can obtain the animations into Gmax or FSDS?

    Best regards,
    Dave Simmons
  9. laith
    08 Jan 2013 15:32
    laith
    hi arno ,,,,

    thanks for every thing

    I want to add you as a friend on my e-mail if you don't mind

    and I'd like to add you on facebook if you have one ,,,, this is my e-mail : li_jun9766@hotmail.com
  10. iflybush
    02 Dec 2012 00:08
    iflybush
    Arno,

    Are you the owner of this forum? If so, its an AWESOME resource. Someday I hope to contribute half as equally as you. Thank you for all you do.

About Me

  • About arno
    Country
    netherlands
    Location
    Amsterdam
    Occupation
    Aerospace R&D Engineer
    Interests
    history, aviation, FS scenery design, programming
  • Signature
    Arno
    If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

    FSDeveloper Administrator | Former Microsoft FS MVP
    Quick links: My tools | Wiki | Download center | Blog

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  • Last Activity: 21 May 2013 13:33
  • Join Date: 28 May 2004
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