• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

The 3ds-Max Gmax Bridge maxscript utility facilitates the exchange of geometry and associated key-frame animation between 3ds-Max and Gmax.

Gmax, by default, cannot export to data interchange formats like FBX or COLLADA thus making the data created within Gmax redundant and confined to the capabilities provided by Gmax. This utility helps address the issue of data redundancy in Gmax by allowing the export of geometry and corresponding animation data to 3ds-Max thus making the data future-proof
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nimworks
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Latest reviews

Could someone please upload this utility to FSDeveloper.com
The website that originally hosted the download is now defunct, and all links for downloading (eg. ScriptSpo.com) all link to the defunct page...
And no, the Wayback Machine has not archived that file. :-(
This is very good for use with older modells what I have build to import in 3dMax. Thanks a lot for that
Will try it! Thank you very much for this great finding.
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