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  #1  
Old 20 Jan 2006, 17:49
VulcanB2 VulcanB2 is offline
  unitedkingdom
Join Date: Dec 2005
Posts: 177
Unhappy Obtaining model data out of bgl files

Hi,

My HDD in my development machine decided two days ago it was going to fail. I have a backup of my scenery, but unfortunately it is 3 days too old. I had done quite a bit of work on one of my models particularly, but hadn't had the chance to back it up before another app crashed the comp requiring a reboot.......ever since it hasn't worked!

I was wondering if it is possible to extract the data out of the .bgl files so I at least know the dimensions of the building; I don't have a problem re-creating it, but I can't re-create it the wayy I had done before due to the way I was working. I don't have any scaled plans of the buildings I was working on, so did it by judgement etc.. in the sim. I'm not too worried about other building (11 others in total) that whilst I had spent several hours on, were not as complex. The biggest issue with this one is the intricacy of some of the detailing, of which I wouldn't be able to replicate to a degree I would ever be happy with.

If it can't be done, then I'll resign myself to starting from scratch, but if I could so much as just salvage that info that would be better than nothing.

Thanks in advance.

Best regards,
Robin.
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  #2  
Old 20 Jan 2006, 18:37
ablitos ablitos is offline
  us-newjersey
Location: brick, new jersey n12
Join Date: Jan 2005
Posts: 302
if i remember i think their is a program called bgl analyze which breaks down bgl files. try a search on avsim and might find it there.

Dave
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  #3  
Old 20 Jan 2006, 22:26
faosfx faosfx is offline
  unitedstates
Location: READING, PA
Join Date: Jan 2006
Posts: 15
You should get in contact with friends of yours. I have many things backed up on my PC for my friend. His work is password protected, all I do is provide space for his RAR files, he has some of my work too also password protected. A fair trade and could save us grief should disaster strike.
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  #4  
Old 21 Jan 2006, 04:45
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arno arno is offline
  netherlands
Location: Amsterdam
Join Date: May 2004
Posts: 18,794
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Hi Robin,

I think BGLXML is the best option, that can create your MDL files again from a BGL file.

With my MDL Tweaker II tool you should be able to get some information about the object (although I am not sure if I put back the bounding box information to the last alpha already). The last alpha version can also read your objects directly from the BGL file btw.
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  #5  
Old 21 Jan 2006, 11:43
VulcanB2 VulcanB2 is offline
  unitedkingdom
Join Date: Dec 2005
Posts: 177
Lightbulb

Hi everyone,

That is great! If I can just get the dimensions of the parts that would be sufficient!!

I'll check those tools out and report back! THANKS!!

@faosfx: Good idea, but I have more PCs than I know what to do with. I went to backup one boot too late.

Best regards,
Robin.

Last edited by VulcanB2; 21 Jan 2006 at 11:46.
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