![]() |
|
|
|||||||
| Register | Wiki | Downloads | FAQ | Members List | Social Groups | Calendar | Search | Today's Posts | Mark Forums Read |
| FSX KML Use this forum for your questions about the FSX KML tool |
![]() |
|
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
|
Problem setting FSK KLM Paths in Win 7
Hi. I've just downloaded FSX KLM. The build tab will not allow me to change the folder paths (which have to be (x86) for win7). I get an error message of the 'error in module fsx klm' format.
UAC is off, and I've tried running the program as an administrator in XP mode. Any help would be appreciated. |
|
#2
|
|||
|
|||
|
Solved! A google search for 'fsx kml paths' brought up a thread on this forum which explains that the paths are in the fsx_kml.ini file in the windows directory.
http://www.fsdeveloper.com/forum/showthread.php?t=22739 |
|
#3
|
||||
|
||||
|
Unfortunately in post Windows XP OSs FSX KML is hopelessly broken. That means that for every new project you have to manually edit the FSX KML configuration file to point it to the correct SDK and project directories.
C:\Users\YOUR_PROFILE_NAME\AppData\Local\VirtualStore\Windows\FSX_KML.INI This in addition to the new Google Earth problem make FSX KML to broken to be really usable in a productive manner. I really hope the developer would take some time to update this wonderful tool because FSX will be around for quite a while.
__________________
http://www.virtual-aviation.net/ |
|
#4
|
|||
|
|||
|
Quote:
Not entirley true I'm afraid. Whatever you do DO NOT play with the Virtualstore - It is like a temp location for the program to use before it writes to the main FSX_KML.INI file. I'm using FSX_KML on a x64 Win7 Enterprise machione and it works perfectly well. The only problem is the new file format that Google eath uses which I have written a little program to fix the KML file. Its not a big deal really and doesn't require you to edit anything by hand.
__________________
If you're not on the edge, then you're taking up too much space!! http://egpd.site50.net/FSX/ipindex.html |
|
#5
|
||||
|
||||
|
FSX_KML. INI Pass setup attention
FSX_KML. INI Pass setup attention
C : \Program Files(x86)\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Terrain SDK Well, it is not here. C : \Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Terrain SDK It is the proper way of writing it. Program Files (x86) The half space is necessary behind Program Files.
__________________
![]() Harutoshi Nakagawa My Homepage My works & My photos http://hw001.spaaqs.ne.jp/zznakagawa/ Cpu:Core i7-970 3.2GHz GraBoard:Gforce GTX570 SLI |
|
#6
|
|||
|
|||
|
Quote:
How can I fix this, it is not clear to me by this discussion? Do I locate the INI file and edit it manually for locations? And, what is this little program to fix the KML file? Without it does this mean I am wasting my time trying to use this program?
__________________
Bryan Wallis (aka) fltsimguy Maple Bay, BC |
![]() |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| gmax/MakeMDL path error problem | Topcat66 | GMax and 3DS Max | 5 | 31 Jan 2009 20:54 |
| age-old problem I think | jyarddog | FSX terrain | 2 | 13 Jan 2009 18:46 |
| Problem with Adding Designator to Paths | GabethePilot | Airport Design Editor | 8 | 25 Jul 2008 06:20 |
| Poly Problem | md86 | GMax and 3DS Max | 3 | 01 Feb 2006 15:50 |
| Inbound Major Problem | Jouvarn | SCASM & ASM tweaking | 2 | 09 Jun 2004 17:56 |