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#1
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Help with creating VC's
I just recently got into developing, as of yesterday. And I'm mostly a VC flyer and its really disappointing when I download a aircraft with a poor quality VC, or not one at all. So I thought I could get permission from modelers and develop cockpits for them somehow. The bad part is, I don't even know where to start. So If you guys can point me in the right direction, or give me some pointers that would be AWESOME.
One question I have right away- Are Virtual Cockpits part of the plane model itself or is it a seperate model utilized when only in the virtual cockpit view? |
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#2
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Quote:
Unfortunately I don't know of a useful VC building tutorial, sorry.
__________________
Tom |
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#3
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When I first got into it, it was REALLY difficult for me. Making gauge polygons was pretty difficult for me, but once I figured it out, it became a downhill thing. Making interior parts animate, clickable switches, was also hard at first. How to make an interior is like making a ship in a bottle.
I later figured out shortcuts.. For instance, you hide all but the parts you need to do your work. You unhide everything when you do an export and a test model for FS. My advice, one day at a time, one part at a time. Model your parts to scale and with accuracy, make them one at a time, be patient. When doing a 'department' like learning gauge polygons, or illuminating them (an entirely different ball park), take your time to fully learn it. Dont rush through things or you miss key points. I did that. Patience and before you know it, your mountain is conquered... Bill |
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