![]() |
|
|
|||||||
| Register | Wiki | Downloads | FAQ | Members List | Social Groups | Calendar | Search | Today's Posts | Mark Forums Read |
| GMax and 3DS Max Use this forum to discuss your GMax and 3DS Max problems |
![]() |
|
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
|
How to Combine BGL files
Following on from another post where I described problems creating a perimeter fence for CYVR, I now have completed the fence which consists of 46 separate BGL files for its 46 individual segments. I would like to combine these into a single BGL file.
I have tried using SCLINK, but so far without success - is there any tutorial available on SCLINK and is this the most appropriate program now foir this process? Nigel Vancouver |
|
#2
|
||||
|
||||
|
Hi Nigel,
Why would not create a single XML file that references all your fence models at the appropriate locations, and compile that? You'll get a single BGL. Jon |
|
#3
|
||||
|
||||
|
Hi Nigel,
Better try what Jon already suggested. ScLink does not support the Fs2004 BGL format, so that is never going to work. Combining everything into one XML file is certainly a good approach. If you re-use a certain MDL object you could even drop some ModelData commands and call the same GUID multiple times.
__________________
Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper Administrator | Former Microsoft FS MVP
|
|
#4
|
||||
|
||||
|
So Nigel as we found offline, you were copying and pasting in multiple copies of the XML header and footer:
Code:
<?xml version="1.0" encoding="ISO-8859-1"?> <FSData version="9.0" xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance' xsi:noNamespaceSchemaLocation="bglcomp.xsd"> <XML code> </FSData> Jon |
![]() |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Obtaining model data out of bgl files | VulcanB2 | General | 4 | 21 Jan 2006 11:43 |
| What programs use the XML code to make BGL files? | stevenroyals | BGLComp XML, AFCAD, SceneGenX | 1 | 16 Jan 2006 12:20 |
| Combining several XML Files into one then creating the BGL | JFly | BGLComp XML, AFCAD, SceneGenX | 7 | 07 Dec 2005 08:56 |
| Any performance impact on big BGL files? | lmoelleb | General | 2 | 06 Oct 2005 15:50 |
| Lago FSSE FS Exchange compatible GMax 1.2 files | hesynergy | General | 4 | 07 Feb 2005 18:02 |