![]() |
|
|
|||||||
| Register | Wiki | Downloads | FAQ | Members List | Social Groups | Calendar | Search | Today's Posts | Mark Forums Read |
| Autogen Use this forum to discuss all autogen related issues |
![]() |
|
|
Thread Tools | Display Modes |
|
#1
|
||||
|
||||
|
FSX SDK Autogen anotator Tool problems...
Hello,
I am puting this question here, as this part of forum seems to be most connected to FSX scenery design problems. When I try to use Autogen Anotator Tool provided with SDK, I get following problem: Rowhouses, Default Buildings and Library objects seems to work fine. But in a gray box under Vegetation and Polyline building, there I have a <-- GUID NULL --> writen and if I try to place them, I get error "Must have a valid building GUID". Anyone has simmilar problems?
__________________
Filip Dvorak alias Marky Parky IVAO/LKAA-CH/OKRKY |
|
#2
|
|||
|
|||
|
You need to open up the Configuration Editor, and open the AutogenDescriptions.xml file. This is not the most user-friendly thing, but it does the trick.
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| GMAX and AUTOGEN | Gianni | GMax and 3DS Max | 7 | 10 Mar 2006 14:12 |
| How to make my Gmax trees act like Autogen trees | vincent | GMax and 3DS Max | 23 | 28 May 2005 08:46 |
| Library Creator XML GUID problems | arno | Library Creator XML | 4 | 22 Mar 2005 03:55 |
| Autogen XML - More SDK info, or XML implementation of code | flightsimstudios | FS wishlist | 5 | 08 Feb 2005 05:53 |
| Anyone experimented with Autogen XML codes? | flightsimstudios | Autogen | 5 | 08 Feb 2005 05:48 |