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Hi to all,
I wonder if it is possible to extract the jetway models from payware airport.bgl files, decompose them in Gmax into the parts needed by the SODE jetway creator-script, delete the static ones in the original .bgl file and add the SODE created jetways to the airport. I know that this is illegal but I'm just asking whether it would technically be possible. I think the decomposition of jetways to squeeze them into SODE format could be hard. Any comments on this?
Regards draci
I wonder if it is possible to extract the jetway models from payware airport.bgl files, decompose them in Gmax into the parts needed by the SODE jetway creator-script, delete the static ones in the original .bgl file and add the SODE created jetways to the airport. I know that this is illegal but I'm just asking whether it would technically be possible. I think the decomposition of jetways to squeeze them into SODE format could be hard. Any comments on this?
Regards draci