- Messages
- 260
- Country
Hi everyone,
This is question is utilizing the A320neo in MSFS.
I made a British Airways livery and when viewed in close up it is much more blocky, pixelated than another painter with the same airline livery found in flightsim.to .
What exactly am I doing wrong? I use Blender to apply everything necessary. I export it either using NVIDIA or INTEL .DDS exporter. BC7 format.
In PNG and DDS format, zoomed-in 100%/200% my fuselage art looks exactly the same in smoothness and sharpness compared to the flightsim.to repaint I am comparing myself to.
My goal is to achieve smoothness and sharpness too.
Mine is G-TTNJ .. You can see the Royal Mail logo quality.
The first image is his with the full grey TO FLY TO SERVE. It's smooth.
Mine. Blocky.
His.
Mine on the left.
Where's my wrongdoing? Any information or question is welcomed.
Thank you for your time.
This is question is utilizing the A320neo in MSFS.
I made a British Airways livery and when viewed in close up it is much more blocky, pixelated than another painter with the same airline livery found in flightsim.to .
What exactly am I doing wrong? I use Blender to apply everything necessary. I export it either using NVIDIA or INTEL .DDS exporter. BC7 format.
In PNG and DDS format, zoomed-in 100%/200% my fuselage art looks exactly the same in smoothness and sharpness compared to the flightsim.to repaint I am comparing myself to.
My goal is to achieve smoothness and sharpness too.
Mine is G-TTNJ .. You can see the Royal Mail logo quality.
The first image is his with the full grey TO FLY TO SERVE. It's smooth.
Mine. Blocky.
His.
Mine on the left.
Where's my wrongdoing? Any information or question is welcomed.
Thank you for your time.