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MSFS Asobo A320neo livery issue in-game results - pixelated - blocky - texture - SOLVED

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260
Country
us-newyork
Hi everyone,

This is question is utilizing the A320neo in MSFS.

I made a British Airways livery and when viewed in close up it is much more blocky, pixelated than another painter with the same airline livery found in flightsim.to .
What exactly am I doing wrong? I use Blender to apply everything necessary. I export it either using NVIDIA or INTEL .DDS exporter. BC7 format.

In PNG and DDS format, zoomed-in 100%/200% my fuselage art looks exactly the same in smoothness and sharpness compared to the flightsim.to repaint I am comparing myself to.
My goal is to achieve smoothness and sharpness too.

Mine is G-TTNJ .. You can see the Royal Mail logo quality.
Screenshot-2374.png
Screenshot-2371.png
Screenshot-2372.png
Screenshot-2370.png

The first image is his with the full grey TO FLY TO SERVE. It's smooth.
Screenshot-2368.png

Mine. Blocky.
Screenshot-2366.png

His.
Screenshot-2361.png


Mine on the left.

Screenshot-2361.png

Where's my wrongdoing? Any information or question is welcomed.

Thank you for your time.
 
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