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Avoiding ESC key in FSX kiosk missions

Discussion in 'Mission Development' started by irmurray, 22 Jul 2017.

  1. irmurray

    irmurray

    Joined:
    13 Sep 2006
    Messages:
    66
    Country:
    scotland
    Hi all,

    I am going to be setting up a kiosk-based FSX demo, and want it to be controlled only from a joystick (no keyboard). This looks entirely feasible except that, at the end of the mission (as is usual for any mission), or if the aircraft crashes (which also ends the mission), the user has to press Esc on the keyboard to continue ... but they can't as there's no keyboard, so the aircraft just sits in the crash position ad infinitum (or until the mission times out).

    Can anyone advise how to get around this requirement to have an Esc key? (I want the keyboard hidden so that users can't do any other keyboard functions inside the mission)

    Thanks for any hints.

    Regards,


    Iain.
     
    Last edited: 22 Jul 2017
  2. irmurray

    irmurray

    Joined:
    13 Sep 2006
    Messages:
    66
    Country:
    scotland
    Hi all,

    To answer my own question ... I have programmed one of the joystick buttons to be the "End Mission" function. Means I loose one button for other functions but, problem solved. Should have thought of that before ...

    Regards,

    Iain.
     

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