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Hello,
I'm struggling with so many information online on how to make high definition runways.
What do you guys recommend (no matter the complexity) to use create high definition runways and the rest of the ground textures?
I'm learning about ModelConverterX but I wonder how does that help me on that sense and there's the good old iblue Yonder tutorial by Bill Womack.
I would like to assemble this kind of ground textures:
http://www.fsdeveloper.com/forum/threads/my-first-fictive-project.22824/
Can anyone route me to the proper tools and tutorials?
Thank you so much,.
I'm struggling with so many information online on how to make high definition runways.
What do you guys recommend (no matter the complexity) to use create high definition runways and the rest of the ground textures?
I'm learning about ModelConverterX but I wonder how does that help me on that sense and there's the good old iblue Yonder tutorial by Bill Womack.
I would like to assemble this kind of ground textures:
http://www.fsdeveloper.com/forum/threads/my-first-fictive-project.22824/
Can anyone route me to the proper tools and tutorials?
Thank you so much,.