1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

FSXA FS9 / FSX format problem

Discussion in 'Library Creator XML' started by roger-wilco-66, 21 May 2014.

  1. roger-wilco-66

    roger-wilco-66

    Joined:
    28 Jan 2010
    Messages:
    214
    Country:
    germany
    Hi,

    maybe this belongs to the MCX section, but the error shows up when trying to compile a load of mdls into a bgl.
    I exported all models into the FSX mdl format and read them into LC-XML. A few mdls wash out with the message that it is not allowed to compile FS9 and FSX models into one bgl, but I am positively sure that the models are FSX (I don't even have a fs2004 xtomdl compiler).

    I can upload the mdls if anyone wants to test it.

    Any thoughts?

    Cheers,
    Mark
     
  2. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

    Joined:
    28 May 2004
    Messages:
    24,904
    Country:
    netherlands
    Hi,

    It sounds like some are still fs2004 mdl files, else you would not get the message.
     
  3. roger-wilco-66

    roger-wilco-66

    Joined:
    28 Jan 2010
    Messages:
    214
    Country:
    germany
    I designed the models a few days ago and there are definitly no pre-FSX tools involved.
    To be a bit more precise about the workflow, the model is compiled in 3DSMAX 2012 64bit using the P3D SDK. Then I recompiled it in MCX using the FSXA SDK, so I have a FSX compatible version. MCX does that without any problems. What is strange is that only 4 out of 40 models have that problem.
    To me it looks like something from the original P3D model is inherited into the FSX conversion and LC-XML stumbles over it. Just a guess.

    Cheers,
    Mark
     
  4. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

    Joined:
    28 May 2004
    Messages:
    24,904
    Country:
    netherlands
    If you try to mix fsx and p3d v2 mdl files in one library you get the same error btw. So that could also be the problem.