Hi,
For some reason, my generic buildings are not showing up in the sim, even though I have them in ADE. The library objects show up okay. But first, let me explain some of the things I'm doing and what I've done.
What I'm doing is working on an airport, KBHM from the year of around 1985, but I've haven't been successful in finding a good high resolution satellite map from that time to use as an alignment map in ADE. The best thing I could come up with is one from google earth from 1998, which is a black and white satellite view and the resolution is not that great. I wanted to create an airport from that period because these were my flying days at the airport, and we lived right across the street from it in 1973. I remember the old terminal where you could go up to the roof and watch planes. Runway 5/23 was only 10,000 ft. and runway 18/36 was 4,856 ft. This will mean that I will have 2 KBHM Airports in my simulator.
Now correct me if I'm wrong, but when I go into the scenery library in FSX and uncheck the new KBHM airport that's already installed, does that disable that new airport so that it doesn't display in the simulator? And I don't think that unchecking that box actually uninstalls the new airport but it only keeps it from being displayed. And when I install the old KBHM airport, it seems to me it should display everything. So, I guess my question is that is it possible to have 2 of the same airports, KBHM, installed and simply switch from one to the other as long as I keep one of them disabled so that only one of them is displayed?
The New KBHM airport was put out by SXAD and is installed. My old KBHM is the one I've created and it's installed in the Addon Scenery/scenery folder, which is a simple bgl file that was compiled from ADE. Regarding the generic buildings not showing up in my sim, I wonder if the new KBHM have to be uninstalled before these objects show up in the sim, or does that have anything to do with it?
For some reason, my generic buildings are not showing up in the sim, even though I have them in ADE. The library objects show up okay. But first, let me explain some of the things I'm doing and what I've done.
What I'm doing is working on an airport, KBHM from the year of around 1985, but I've haven't been successful in finding a good high resolution satellite map from that time to use as an alignment map in ADE. The best thing I could come up with is one from google earth from 1998, which is a black and white satellite view and the resolution is not that great. I wanted to create an airport from that period because these were my flying days at the airport, and we lived right across the street from it in 1973. I remember the old terminal where you could go up to the roof and watch planes. Runway 5/23 was only 10,000 ft. and runway 18/36 was 4,856 ft. This will mean that I will have 2 KBHM Airports in my simulator.
Now correct me if I'm wrong, but when I go into the scenery library in FSX and uncheck the new KBHM airport that's already installed, does that disable that new airport so that it doesn't display in the simulator? And I don't think that unchecking that box actually uninstalls the new airport but it only keeps it from being displayed. And when I install the old KBHM airport, it seems to me it should display everything. So, I guess my question is that is it possible to have 2 of the same airports, KBHM, installed and simply switch from one to the other as long as I keep one of them disabled so that only one of them is displayed?
The New KBHM airport was put out by SXAD and is installed. My old KBHM is the one I've created and it's installed in the Addon Scenery/scenery folder, which is a simple bgl file that was compiled from ADE. Regarding the generic buildings not showing up in my sim, I wonder if the new KBHM have to be uninstalled before these objects show up in the sim, or does that have anything to do with it?
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