Hello everyone,
I'm working on an airport's ground polygons, and I've encountered a problem when using two polygons, one overlapping the other when using MCX's GPW.
I have an asphalt layer, and exactly on top of it a concrete layer. When I import the ground poly (as .x exported using the SDK's tool within 3ds) to the GPW the concrete layer does not show, but when I import it as a regular model it shows.
Even after changing z-bias (negative and positive) layering it did not show.
I tried exporting it from MCX once for FSX and once for P3D V2 and in the FSX's version the concrete shows, but in P3D's version it doesn't. I want to take advantage of the specular settings P3D allows, so I want to export as P3D...
Attaching some pictures to clarify my problem.
In 3DS:
MCX Regular import:
MCX GPW:
Thanks in advance
I'm working on an airport's ground polygons, and I've encountered a problem when using two polygons, one overlapping the other when using MCX's GPW.
I have an asphalt layer, and exactly on top of it a concrete layer. When I import the ground poly (as .x exported using the SDK's tool within 3ds) to the GPW the concrete layer does not show, but when I import it as a regular model it shows.
Even after changing z-bias (negative and positive) layering it did not show.
I tried exporting it from MCX once for FSX and once for P3D V2 and in the FSX's version the concrete shows, but in P3D's version it doesn't. I want to take advantage of the specular settings P3D allows, so I want to export as P3D...
Attaching some pictures to clarify my problem.
In 3DS:
MCX Regular import:
MCX GPW:
Thanks in advance