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MDL is not a valid MDL File

Discussion in 'Library Creator XML' started by Alex753, 12 Aug 2016.

  1. Alex753

    Alex753

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    Hi !

    This is the message that Library Creator XML sent me after converting my SKP object into MDL with ModelConverterX

    [​IMG]
    I have the P3D v2.5 SDK and windows 10.

    I don't know if the problem is from MCX or LibaryCreator XML , any ideas ?

    Thank's in d'avance !
     
  2. Alex753

    Alex753

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    Here is the complete process that i made :

    I Import the object into Model Converter X

    [​IMG]

    Resizing by 2 the textures :

    [​IMG]

    Predicting and Minimizing the drawcalls :

    [​IMG]

    Saving the textures :

    [​IMG]

    Exporting into FSX MDL object :[​IMG]

    Opening Library Creator XML and creating a library :

    [​IMG]

    Opening the MDL object :

    :[​IMG]

    And ...

    [​IMG]

    I hope that thoses pictures can help you to understand the problem !
     
  3. robystar

    robystar

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    I have not the faintest what you are talking about, even with all the screenshots you sent.
    It should be easy:
    Make sure you have a X01\scenery folder and a X01\texture folder.
    Export the scenery to your X01\scenery folder;
    Convert the textures to dds and resize them to be a power of 2 and put them in the X01 texture folder.
    What do you need the XML Library Creator for???
    If you want to put more mdl's into the same bgl, then use the 'merge' tool.
     
  4. Alex753

    Alex753

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    I use LibarycreatorXML to convert My MDL Object to a BGL Object !
     
  5. robystar

    robystar

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    If you have an mdl object then just export it as scenery in ModelConverterX!
     
  6. Alex753

    Alex753

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    That is the problem , there is no object into my MDL !

    It's difficult to explain , sorry :duck:
     
  7. Alex753

    Alex753

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    Forget all the history Over , the problem is from ModelConverterX .

    All MDL or BGL that i made is unvalid , here is my exporter settings page , there could be the problem :

    [​IMG]

    Is all Ok ?
     
  8. robystar

    robystar

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    No.
    FSX_BGLCompPath is wrong;
    FSX_XtoMDLPath is wrong.
     
  9. Alex753

    Alex753

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    I don't have the FSX SDK , what path do i use ?
     
  10. tgibson

    tgibson

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    AFAIK you cannot use the P3D 2.5 SDK to create FSX models. You need to use the P3D 1.4 SDK for that.
     
  11. robystar

    robystar

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    Yup, as Tom said.
    If you do not have the FSX SDK, then do not try to make an FSX mdl.
     
  12. Alex753

    Alex753

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    Hi !

    Ok Tom , Thank you , i'll reinstall My FSX !

    Rob , It doesn't work even if i select the P3D MDL , Tom reply to My answer !
     
  13. Alex753

    Alex753

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    Hi !
    So with the FSX SDK The MDL work very well , but i have another problem : if i want to convert my MDL object into a BGL object with LibaryCreator , i have this error :

    [​IMG]

    :mad:

    Any ideas ?
     
  14. Green51

    Green51

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  15. Alex753

    Alex753

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    Salut ! ;)

    Thank you very much, this is working !:)
     
  16. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

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    Hi,

    If you use the Library Creator XML development release version you can also work with P3D MDL files. But the version you are using only supports FSX MDL files.
     
  17. Alex753

    Alex753

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    Okay Thank you Arno ;)
     

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