The beta version works nicely, but when I ask it to launch MCX, I get the following error message.
I think this may be related to a problem I had a week or two ago in MCX, in that many of my filenames and directory names have spaces... so it's looking for folder D:FSX, but the folder is D:FSX downloads....
If I open the BGL files with MCX, all of the models display fine, and they work in FSX. I've copied the error message.
Thanks for all of your help. It appears I may be one of the few dummy's with spaces in names and folders. There are much higher priorities than this!
Gary
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Could not find file 'D:\fsx'.
File name: 'D:\fsx'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at ASToFra.ObjectReader.FLTReader.Read(String filename)
at ASToFra.ObjectReader.AllObjectReader.Read(String fileName)
at ASToFra.ModelConverterX.MainWindow.bwImporter_DoWork(Object sender, DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3625 (GDR.050727-3600)
CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Launcher_ModelConverterX
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ModelConverterX.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3623 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3624 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
ModelConverterX
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ModelConverterX.DLL
----------------------------------------
Interfaces
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/Interfaces.DLL
----------------------------------------
ObjectModel3D
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ObjectModel3D.DLL
----------------------------------------
ObjectWriter
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ObjectWriter.DLL
----------------------------------------
ObjectReader
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ObjectReader.DLL
----------------------------------------
EventLog
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/EventLog.DLL
----------------------------------------
ObjectRenderer
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ObjectRenderer.DLL
----------------------------------------
GRV11DLL
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/GRV11DLL.DLL
----------------------------------------
ParticleEffects
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ParticleEffects.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Utils
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/Utils.DLL
----------------------------------------
TextureObject
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/TextureObject.DLL
----------------------------------------
TextureLoader
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/TextureLoader.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I think this may be related to a problem I had a week or two ago in MCX, in that many of my filenames and directory names have spaces... so it's looking for folder D:FSX, but the folder is D:FSX downloads....
If I open the BGL files with MCX, all of the models display fine, and they work in FSX. I've copied the error message.
Thanks for all of your help. It appears I may be one of the few dummy's with spaces in names and folders. There are much higher priorities than this!
Gary
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Could not find file 'D:\fsx'.
File name: 'D:\fsx'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at ASToFra.ObjectReader.FLTReader.Read(String filename)
at ASToFra.ObjectReader.AllObjectReader.Read(String fileName)
at ASToFra.ModelConverterX.MainWindow.bwImporter_DoWork(Object sender, DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3625 (GDR.050727-3600)
CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Launcher_ModelConverterX
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ModelConverterX.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3623 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3624 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
ModelConverterX
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ModelConverterX.DLL
----------------------------------------
Interfaces
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/Interfaces.DLL
----------------------------------------
ObjectModel3D
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ObjectModel3D.DLL
----------------------------------------
ObjectWriter
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ObjectWriter.DLL
----------------------------------------
ObjectReader
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ObjectReader.DLL
----------------------------------------
EventLog
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/EventLog.DLL
----------------------------------------
ObjectRenderer
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ObjectRenderer.DLL
----------------------------------------
GRV11DLL
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/GRV11DLL.DLL
----------------------------------------
ParticleEffects
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/ParticleEffects.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Utils
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/Utils.DLL
----------------------------------------
TextureObject
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/TextureObject.DLL
----------------------------------------
TextureLoader
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///D:/fsx%20ai%20downloads/tool,etc/model%20creator%20x/TextureLoader.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.