Trying to make light splash and light rays with the setting of ONE and ONE. The lights are to bright and if I try to darken the texture just a little the quality of the texture breaks. Any hints how to solve this? This is for Prepar3Dv3 but the problem is the same in FSX. Have been looking at a solution for weeks now and no solution as of this moment. I also attached the png file I use for the textures. Also attached in the material settings from MDCX. Can't use source color setting because the fog messes with the lights so ONE and ONE is the only choice. Hope some of you here can point me to what should be done as I am lost on this one.