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ViewsCatapult/Arrestor Operations (FSXA)From FSDeveloper Wiki
The FSX Acceleration pack introduces native functionality to simulate aircraft operations for a large flat-decked aircraft carrier.
[edit] ConfiguringTo enable the Catapult/Arrestor operations functionality, two seperate key aspects must be configured/functioning -
[edit] PrerequisiteThe FSX Acceleration key-mapping must also be functioning correctly.
[edit] Configuring (FSXA)[edit] fsx.CFGIn the [Realism] section.
[edit] Configuring (Aircraft)[edit] Catapult Assist (Aircraft)To launch an aircraft, a launch bar is lowered to engage the catapult system. Add a launch bar to an aircraft, by either -
An entry in the configuration file will override the model's attach points, if they exist.
[edit] aircraft.cfg - launch-barWorks for any aircraft. Add a section titled [launch_assistance]
Example - Boeing F/A-18 [launch_assistance] launch_bar_pivot = 5.0, 0.0, -1.0 launch_bar_lug = 5.0, 0.0, -4.5 Marker States - A tool to aid positioning, see download at bottom of page: Lamont Clarke's wiki - Adapting FSX aircrafts to acceleration carriers
[edit] Model - launch-barRequires the model's source code. TODO - Add/edit/split instructions for implementation.
[edit] Arrestor Cables (Aircraft)To trap an aircraft, a tailhook is lowered to catch an arrestor cable. Add a tailhook to an aircraft, by either -
An entry in the configuration file will override the attach points, if they exist.
[edit] aircraft.cfg - TailhookWorks for any aircraft. Add a section titled [tailhook]
Example - Boeing F/A-18 [tailhook] tailhook_length = 4.5 tailhook_position = -49.0, 0, -2.5 Marker States - A tool to aid positioning, see download at bottom of page: Lamont Clarke's wiki - Adapting FSX aircrafts to acceleration carriers
[edit] Model - TailhookRequires the model's source code. TODO - Add/edit/split instructions for implementation.
[edit] Configuring (Vessel)To specify that a ship has one or more catapults, runway, and arrestor cables,
These features can only be implemented by editing the model's source code.
Important
The actual code used can be checked in Object Properties/User Defined to ensure there have been no syntax errors.
Barendregt's - FS2004 Carrier Operation Package V2.0 Barendregt's - FSX Carrier Operation Package V3.0.
[edit] Takeoff Components[edit] Catapult Assist (Vessel)A maximum of four operational catapults and blast shields is supported.
Where n is the index# between 1 and 4 identifying the catapult and matching blast shield.
[edit] Landing Components[edit] Runway (Vessel)The area where an aircraft lands.
The attachpt_runway_edge point defines the half-width of the runway,
This will activate the 'Meatball' glideslope indicator on the left hand side of the defined area.
[edit] Arrestor Cables (Vessel)A maximum of four operational arrestor cables is supported.
Where n is the index# between 1 and 4 identifying the arrestor cable.
[edit] Optical Landing System (OLS) (Vessel)The OLS indicates the glidepath information to pilots in the terminal phase of landing on an aircraft carrier. The OLS is automatically placed on the left hand side of the area defined as the runway (see above).
[edit] OperatingTODO - Add/edit/split instructions for testing & operating.
[edit] TakeoffUse one of the KEY_TOGGLE_LAUNCH_BAR_SWITCH or KEY_SET_LAUNCHBAR_SWITCH key events to drop the launch bar from the nose of the aircraft. This is an animated feature of the F-18, and the launch bar should be visible. The aircraft should be moved into position on the catapult, and then one of the KEY_TAKEOFF_ASSIST_ARM_SET or KEY_TAKEOFF_ASSIST_ARM_TOGGLE key events should be used to attach the launch bar to the bogie of the catapult, (not modeled/animated).
The KEY_TAKEOFF_ASSIST_FIRE event key is used to fire the catapult. The user cannot control the position of the aircraft until the aircraft clears the deck.
The aircraft can then be moved away from the catapult.
[edit] LandingUse one of the KEY_SET_TAIL_HOOK_HANDLE or KEY_TOGGLE_TAIL_HOOK_HANDLE key events, or the TAILHOOK POSITION simulation variable, to set the tail hook in position. Land on the appropriate spot on the carrier. There are typically four arrestor cables.
The aircraft can be parked on deck, perhaps using the KEY_TOGGLE_WING_FOLD or KEY_SET_WING_FOLD key events to fold the wings.
[edit] Related[edit] Internal
[edit] ExternalCredits - |
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