﻿<?xml version="1.0" encoding="utf-8"?>
<ModelInfo>
  <Animation name="c_gear" guid="E2E339A6-FCBF-43a9-A780-3473E03AB54B" typeparam2="c_gear" typeparam="AutoPlay" length="100" type="Sim" typeParam="AutoPlay" />
  <Animation name="elevator_percent_key" guid="69fced03-9a10-49a7-aa82-2b79ab5b63e0" typeParam2="elevator_percent_key" length="100" type="Sim" typeParam="AutoPlay" />
  <Animation name="f_canopy" guid="AD1B3466-C52F-4885-9EDE-3DDC15A1587A" typeparam2="f_canopy" typeparam="AutoPlay" length="100" type="Sim" typeParam="AutoPlay" />
  <Animation name="l_aileron_percent_key" guid="bad53e9a-1958-4b22-90fe-23513d121db3" typeParam2="l_aileron_percent_key" length="100" type="Sim" typeParam="AutoPlay" />
  <Animation name="l_flap_percent_key" guid="DB029E5C-1A48-42d5-8290-EF098DFABB4F" typeparam2="l_flap_percent_key" typeparam="AutoPlay" length="100" type="Sim" typeParam="AutoPlay" />
  <Animation name="l_gear" guid="E6A307E6-D0D8-4ca0-8A8E-77B7EA22FFB9" typeparam2="l_gear" typeparam="AutoPlay" length="100" type="Sim" typeParam="AutoPlay" />
  <Animation name="cowl_flaps0" guid="5C5D3DDD-6C40-4965-B7DF-E8BD26603787" typeParam2="lever_cowl_flaps0" length="100" type="Sim" typeParam="AutoPlay" />
  <Animation name="cowl_flaps1" guid="D4232FB1-4ECF-44ca-A0CE-11C8EEDA64E1" typeParam2="lever_cowl_flaps1" length="100" type="Sim" typeParam="AutoPlay" />
  <Animation name="r_aileron_percent_key" guid="77db62be-36d4-4c03-bea7-c4cc2a224d9d" typeParam2="r_aileron_percent_key" length="100" type="Sim" typeParam="AutoPlay" />
  <Animation name="r_canopy" guid="0420A34E-C366-4b1f-BBCC-A32BFCD17C87" typeparam2="r_canopy" typeparam="AutoPlay" length="100" type="Sim" typeParam="AutoPlay" />
  <Animation name="r_flap_percent_key" guid="3849E47F-9088-4699-8959-EC0C54DF8015" typeparam2="r_flap_percent_key" typeparam="AutoPlay" length="100" type="Sim" typeParam="AutoPlay" />
  <Animation name="r_gear" guid="77C00B94-DDA1-450a-B725-1E2B4ADF6BC8" typeparam2="r_gear" typeparam="AutoPlay" length="100" type="Sim" typeParam="AutoPlay" />
  <Animation name="rudder_percent_key" guid="5433b2a0-0fd9-4192-8f7d-0ba36bf7191d" typeParam2="rudder_percent_key" length="100" type="Sim" typeParam="AutoPlay" />
  <PartInfo>
    <Name>cowl_flaps0</Name>
    <Copy>cowl_flaps</Copy>
    <AnimLength>100</AnimLength>
    <Animation>
      <Parameter>
        <Sim>
          <Variable>RECIP ENG COWL FLAP POSITION:1</Variable>
          <Units>percent</Units>
        </Sim>
      </Parameter>
    </Animation>
  </PartInfo>
  <PartInfo>
    <Name>cowl_flaps1</Name>
    <Copy>cowl_flaps</Copy>
    <AnimLength>100</AnimLength>
    <Animation>
      <Parameter>
        <Sim>
          <Variable>RECIP ENG COWL FLAP POSITION:2</Variable>
          <Units>percent</Units>
        </Sim>
      </Parameter>
    </Animation>
  </PartInfo>
  <PartInfo>
    <Name>f_canopy</Name>
    <AnimLength>100</AnimLength>
    <Animation>
      <Parameter>
        <Sim>
          <Variable>EXIT OPEN:0</Variable>
          <Units>percent</Units>
        </Sim>
      </Parameter>
    </Animation>
  </PartInfo>
  <PartInfo>
    <Name>r_canopy</Name>
    <AnimLength>100</AnimLength>
    <Animation>
      <Parameter>
        <Sim>
          <Variable>EXIT OPEN:1</Variable>
          <Units>percent</Units>
        </Sim>
      </Parameter>
    </Animation>
  </PartInfo>
  <PartInfo>
    <Name>c_gear</Name>
    <AnimLength>100</AnimLength>
    <Animation>
      <Parameter>
        <Sim>
          <Variable>GEAR ANIMATION POSITION:0</Variable>
          <Units>keyframe</Units>
        </Sim>
      </Parameter>
    </Animation>
  </PartInfo>
  <PartInfo>
    <Name>l_gear</Name>
    <Copy>c_gear</Copy>
    <AnimLength>100</AnimLength>
    <Animation>
      <Parameter>
        <Sim>
          <Variable>GEAR ANIMATION POSITION:1</Variable>
          <Units>keyframe</Units>
        </Sim>
      </Parameter>
    </Animation>
  </PartInfo>
  <PartInfo>
    <Name>r_gear</Name>
    <Copy>c_gear</Copy>
    <AnimLength>100</AnimLength>
    <Animation>
      <Parameter>
        <Sim>
          <Variable>GEAR ANIMATION POSITION:2</Variable>
          <Units>keyframe</Units>
        </Sim>
      </Parameter>
    </Animation>
  </PartInfo>
  <PartInfo>
    <Name>rudder_percent_key</Name>
    <AnimLength>100</AnimLength>
    <Animation>
      <Parameter>
        <Sim>
          <Variable>RUDDER DEFLECTION PCT</Variable>
          <Units>percent</Units>
          <Scale>1</Scale>
          <Bias>50</Bias>
        </Sim>
      </Parameter>
    </Animation>
  </PartInfo>
  <PartInfo>
    <Name>r_flap_percent_key</Name>
    <AnimLength>100</AnimLength>
    <Animation>
      <Parameter>
        <Sim>
          <Variable>TRAILING EDGE FLAPS RIGHT PERCENT</Variable>
          <Units>percent</Units>
        </Sim>
      </Parameter>
    </Animation>
  </PartInfo>
  <PartInfo>
    <Name>l_flap_percent_key</Name>
    <AnimLength>100</AnimLength>
    <Animation>
      <Parameter>
        <Sim>
          <Variable>TRAILING EDGE FLAPS LEFT PERCENT</Variable>
          <Units>percent</Units>
        </Sim>
      </Parameter>
    </Animation>
  </PartInfo>
  <PartInfo>
    <Name>l_aileron_percent_key</Name>
    <AnimLength>100</AnimLength>
    <Animation>
      <Parameter>
        <Sim>
          <Variable>AILERON LEFT DEFLECTION PCT</Variable>
          <Units>percent</Units>
          <Scale>-1</Scale>
          <Bias>50</Bias>
        </Sim>
      </Parameter>
    </Animation>
  </PartInfo>
  <PartInfo>
    <Name>r_aileron_percent_key</Name>
    <AnimLength>100</AnimLength>
    <Animation>
      <Parameter>
        <Sim>
          <Variable>AILERON RIGHT DEFLECTION PCT</Variable>
          <Units>percent</Units>
          <Scale>-1</Scale>
          <Bias>50</Bias>
        </Sim>
      </Parameter>
    </Animation>
  </PartInfo>
  <PartInfo>
    <Name>elevator_percent_key</Name>
    <AnimLength>100</AnimLength>
    <Animation>
      <Parameter>
        <Sim>
          <Variable>ELEVATOR DEFLECTION PCT</Variable>
          <Units>percent</Units>
          <Scale>1</Scale>
          <Bias>50</Bias>
        </Sim>
      </Parameter>
    </Animation>
  </PartInfo>
</ModelInfo>