Hi folks,
Well it's been an adventure, but I now have my mesh, exclusions, polyholes, roads and rivers for the Falkland Islands.
I am trying to add certain features such as 'bush strips', rock runs and 'real' shores to the scenery, but I must be missing something...
I have my exclusion zone - then my polyhole, whick reveals the 'bare ground', then an exact duplicate of the ployhole set as savanna grass to give me my basic 'land'...
Linked is a piccie, or two of where I'm at with the scenery.
If I try to superimpose a dirt strip, a beach, or an area of bare rock - none of it appears, unless I remove my basic 'savanna grass' poly area.
Question - can I put layers of 'land' polygons on top of each other, like a 'pyramid stack' of coins ? I can't seem to get it to work.
Question - can I 'dither' say grass and rock textures together ?
Well it's been an adventure, but I now have my mesh, exclusions, polyholes, roads and rivers for the Falkland Islands.
I am trying to add certain features such as 'bush strips', rock runs and 'real' shores to the scenery, but I must be missing something...
I have my exclusion zone - then my polyhole, whick reveals the 'bare ground', then an exact duplicate of the ployhole set as savanna grass to give me my basic 'land'...
Linked is a piccie, or two of where I'm at with the scenery.
If I try to superimpose a dirt strip, a beach, or an area of bare rock - none of it appears, unless I remove my basic 'savanna grass' poly area.
Question - can I put layers of 'land' polygons on top of each other, like a 'pyramid stack' of coins ? I can't seem to get it to work.
Question - can I 'dither' say grass and rock textures together ?
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