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Thanks to all the folks who downloaded the various beta and release candidate versions of ADE 1.70. I have decided that it is time to put 1.70 into production. I am sure there are still issues and bugs which will be handled as part of business as usual.
Version 1.70 will be the last major update for ADE. We have come on a long journey since 2007
and it seems to me that there is a wealth of functionality in the program and it can only get more like bloatware if I am not careful. I know there are things that folks would like to see and which has not gotten into the program (yet) but I can't see another major release with significant new functionality.
This does not mean that there won't be updates. I intend to maintain ADE for the foreseeable future and also add a new feature now and again
Future updates will be incremental as time and other commitments dictate. Critical bugs, as always, will be fixed as a priority.
In summary ADE 1.70 has the following which have all been seen in the various betas and release candidates:
New
Updated
Fixed
It might not seem much but there is a lot of code change under the hood.
My thanks to Arno and Don who have provided code and features without which ADE would be much the poorer. Also to George, Helli, Jim and Martin for their support and good ideas and to everyone of you who has helped and supported ADE thus far.
ADE version 1.70 production is available here now as as two zip files. The first ade_170_6029_full_manual.zip) contains this file and the second (MFDB.zip) contains a database of library object footprints for stock airports.
Download and unzip ade_170_6029_full_manual.zip into a clean location. Do not copy these files into any existing installation since this is likely to create an unstable or unusable version. You may want to create a shortcut on your desktop for the file Airport Design Editor.exe
Run ADE once to set up folders and settings
Now download the file MFDB.zip. There is one file in the zip which must be copied into the Global folder inside the ADE main folder. If you ran ADE as described above then there will be a copy of the file - MFDB.dbs - already in the folder. Be sure to overwrite it with the same file you will find in this zip.
Now you should be able to run ADE 1.70.
The files can be downloaded via these links:
http://www.mediafire.com/download/c3qxsobuxz4d6tv/ade_170_6029_full_manual.zip
http://www.mediafire.com/download/expvjbbzcieryyq/MFDB.zip
If you have the current release candidate installed with updates then you do not need to download and install this. This release is for folks who have not yet installed 1.70.
A reminder to everyone that ADE might load stock airport more slowly than you might expect and even appear to hang. This is not a problem but rather the work of generating library object footprints. So please be patient
Version 1.70 will be the last major update for ADE. We have come on a long journey since 2007

This does not mean that there won't be updates. I intend to maintain ADE for the foreseeable future and also add a new feature now and again

In summary ADE 1.70 has the following which have all been seen in the various betas and release candidates:
New
- Detailed footprints for library objects
- File Priority Analyzer
- Snap to User Aircraft position when adding new objects
Updated
- Copy/Paste now supports multiple objects
- Improved loading of folders into Library Object Manager. Intermediate message windows replaced with progress bar
- Add Generic Building now remembers the last building added in a session
- Centerline is not now drawn by default when connecting vehicle parking spot
- Other minor enhancements
Fixed
- several bugs from betsa and the last production version
It might not seem much but there is a lot of code change under the hood.
My thanks to Arno and Don who have provided code and features without which ADE would be much the poorer. Also to George, Helli, Jim and Martin for their support and good ideas and to everyone of you who has helped and supported ADE thus far.
ADE version 1.70 production is available here now as as two zip files. The first ade_170_6029_full_manual.zip) contains this file and the second (MFDB.zip) contains a database of library object footprints for stock airports.
Download and unzip ade_170_6029_full_manual.zip into a clean location. Do not copy these files into any existing installation since this is likely to create an unstable or unusable version. You may want to create a shortcut on your desktop for the file Airport Design Editor.exe
Run ADE once to set up folders and settings
Now download the file MFDB.zip. There is one file in the zip which must be copied into the Global folder inside the ADE main folder. If you ran ADE as described above then there will be a copy of the file - MFDB.dbs - already in the folder. Be sure to overwrite it with the same file you will find in this zip.
Now you should be able to run ADE 1.70.
The files can be downloaded via these links:
http://www.mediafire.com/download/c3qxsobuxz4d6tv/ade_170_6029_full_manual.zip
http://www.mediafire.com/download/expvjbbzcieryyq/MFDB.zip
If you have the current release candidate installed with updates then you do not need to download and install this. This release is for folks who have not yet installed 1.70.
A reminder to everyone that ADE might load stock airport more slowly than you might expect and even appear to hang. This is not a problem but rather the work of generating library object footprints. So please be patient
