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Hi folks
Just lately I did the swap from FSX to P3D (due to change from WIN7 to WIN10 and the related problems afterwards.....)
Now after the P3D runs as I want and expected, I found out, that I have lots of scenery objects in FS9 format, which dont show up in the sim.
As such for example a little truck with airstairs.
I read lots of hints and Wiki about MCX, I tried out some settings but I came to the conclusion, and believe me, I tried out alot before revolving to you guys, that I need help.
When I try to export the .bgl I got always errors. See attached files. I am quiet sure something with the path of the various compile programs....but I got stuck of finding out THE solution.
Maybe some expert out there, maybe Arno, can help me.
See my files attached.
Thank you in advance helping me, and maybe others with similar problem
Just lately I did the swap from FSX to P3D (due to change from WIN7 to WIN10 and the related problems afterwards.....)
Now after the P3D runs as I want and expected, I found out, that I have lots of scenery objects in FS9 format, which dont show up in the sim.
As such for example a little truck with airstairs.
I read lots of hints and Wiki about MCX, I tried out some settings but I came to the conclusion, and believe me, I tried out alot before revolving to you guys, that I need help.
When I try to export the .bgl I got always errors. See attached files. I am quiet sure something with the path of the various compile programs....but I got stuck of finding out THE solution.
Maybe some expert out there, maybe Arno, can help me.
See my files attached.
Thank you in advance helping me, and maybe others with similar problem