GIMP is a good full-featured graphics application, but it's Python based code is often slow compared to other graphics applications such as PhotoShop, Corel PhotPaint or PaintShop Pro, Paint.Net etc.
It would be a reasonable test to use GIMP as is so well illustrated step-by-step in the Tiberius et al tutorial archive "How to create photoreal scenery for FSX" I previously linked for you.
http://web.archive.org/web/20131008...50762-How-to-create-photoreal-scenery-for-FSX
PS: Be sure to review the info I posted previously regarding internal graphic file format options ts avoid when exporting BMP and TIFF to ensure full compatibility with FS2Kx SDK source file requirements.
https://www.fsdeveloper.com/forum/t...mountain-using-ade-for-fsx.459364/post-931917
PhotoShop CS6 is old enough that it was one of the graphics applications that had a notorious 'gotcha' when creating BMPs that were incompatible with FS2Kx SDK.
https://www.fsdeveloper.com/forum/t...gimp-2-i-still-dont-get-it.445375/post-822307
GaryGB
It would be a reasonable test to use GIMP as is so well illustrated step-by-step in the Tiberius et al tutorial archive "How to create photoreal scenery for FSX" I previously linked for you.
http://web.archive.org/web/20131008...50762-How-to-create-photoreal-scenery-for-FSX
PS: Be sure to review the info I posted previously regarding internal graphic file format options ts avoid when exporting BMP and TIFF to ensure full compatibility with FS2Kx SDK source file requirements.
https://www.fsdeveloper.com/forum/t...mountain-using-ade-for-fsx.459364/post-931917
PhotoShop CS6 is old enough that it was one of the graphics applications that had a notorious 'gotcha' when creating BMPs that were incompatible with FS2Kx SDK.
https://www.fsdeveloper.com/forum/t...gimp-2-i-still-dont-get-it.445375/post-822307
GaryGB
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