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Recent content by Aidas Patas

  1. Aidas Patas

    P3D v4 EYPA - Palanga Intl.

    DL! Woohoo!
  2. Aidas Patas

    P3D v4 EYPA - Palanga Intl.

    some in-sim testing hehe
  3. Aidas Patas

    GP is below default RWY/TWY

    Heh.. serves me right for exporting ground poly as buildings.. Now all my lines are floating hehe :p Looks like we're back to square one; why does default scenery appear on top of ground poly...
  4. Aidas Patas

    GP is below default RWY/TWY

    Yup. Unfortunately, I have no idea why the default stuff goes on top of my GP. That just does not seem normal. Tried exporting it as a normal object, 1cm above the ground, MCX spits me in the face screaming "The given key was not present in the dictionary".. but that's something for a different...
  5. Aidas Patas

    GP is below default RWY/TWY

    One possible solution: don't use GPW at all; use the convert and place object wizard for ground textures instead.
  6. Aidas Patas

    GP is below default RWY/TWY

    Exporting for P3D v4.4. Perhaps you were talking about negative layer numbers? I'll try those right away for sure. EDIT: negative layer numbers did not help. Same thing.
  7. Aidas Patas

    GP is below default RWY/TWY

    So, I played around with the layers and stuff. One is set to 8 (the one on the RWY side), and the other one set to 9. It's so weird :banghead:
  8. Aidas Patas

    GP is below default RWY/TWY

    Nope, no ORBX. I do have a flatten, yes, but it used to work fine? What could be possibly wrong with the flatten? I'll take a look for sure. Not sure. I think I downloaded MCX around a week ago.
  9. Aidas Patas

    GP is below default RWY/TWY

    Hello everyone :wave: Recently, I have been having this issue, where my ground poly exported via MCX is below the default runway/taxiways and even the actual taxi-lines. When exporting, I have my altitude set exactly to the one that ADE 175 reads - 10.058 meters (also tried setting it to 10.07...
  10. Aidas Patas

    P3D v4 EYPA - Palanga Intl.

    Thank you!!
  11. Aidas Patas

    P3D v4 EYPA - Palanga Intl.

    so.. here's something I've been working on.. Note that the terminal is just a test export :^). Warning: A LOT of images inb4.
  12. Aidas Patas

    P3D v4 EYPA - Palanga Intl.

    we back
  13. Aidas Patas

    The RJAA P3DV4 Narita Airport I'm developing, Share some pictures

    Everything just looks more real than real life! Stunning work, keep it up!
  14. Aidas Patas

    P3D v4 EYPA - Palanga Intl.

    Some in-sim testing. Enjoy :stirthepo Ignore that default runway crossing over :rolleyes:
  15. Aidas Patas

    P3D v4 EYPA - Palanga Intl.

    Not so bad, considering they're tiny objects and no one really pays attention to the actual model of the PAPIs.
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