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Recent content by Armas212236

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    MSFS24 SimPropContainers

    I see. But it seems to be little bit tricky when you have to place hundreds of objects. In blender or max it is simple, with array or other tools, but to do this in sim... I guess I will further make classical LODs.
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    MSFS24 SimPropContainers

    So, I've checked the LFPG from Samples Asobo provided to us, and what I've seen is that all the seats in the terminal are arranged in multiple SimPropContainers (i.e. grouped together). The main question remain unanswered: how they did that? Maybe with some script?
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    MSFS24 SimPropContainers

    Hello everyone here. Indeed, a very interesting thread. More or less I understand the concept of SimPropContainers, but, I cannot understand one thing: if I have let's say to populate the terminal with seats for passengers (same object) or other stuff, I need to put rows and rows of seats...
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    MSFS24 Can't export models

    Ok, my bad. I should have to set a texture path too, in export options.
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    MSFS24 Can't export models

    Hello everyone! Can you tell me why I can’t export models via Multi exporter in 3ds max? What I am doing wrong? Also tried with a simple teapot, made 3 LODs using optimize modifier and had the same result. Using the last version of SDK (MSFS2024). Thank you in advance!!!
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    MCX Can't associate .bgl .gltf file types with MCX

    Nevermind, fixed it by deleting every ModelConverterX entry from registry. Seems that it's a windows issue. Thank you!
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    MCX Can't associate .bgl .gltf file types with MCX

    It's same as double clicking. It's not opening.
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    MSFS20 Random animation start

    Hello guys! I have some troubles with an 3d human model, which I place multiple instances in the sim and their animation is synchronized, even if in the .xml I've put Autoplay, Random. The object itself has 4 LOD and only LOD0 has animation. I need to mention the fact that if I remove LOD's...
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    MCX Can't associate .bgl .gltf file types with MCX

    I can import any .bgl or .gltf from the MCX itself, but not when I simply double click on files.
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    MCX Can't associate .bgl .gltf file types with MCX

    Hello! Anyone encountered this problem when not able to associate .bgl .gltf file types with Model Converter X? Windows 11. If yes, this issue can be fixed? Thank you!
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    Looking for someone who could port 2 airports from MSFS to XPlane

    Hello! The title says it all. Contact me if interested.
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    Prepar3D v6 washed textures

    So, it looks like the issue is because of mipmaps, or something else when I save DDS textures. My previous textures were saved with Nvidia plugin for photoshop as DXT5 and they have 7 mipmap levels (?), but if I save now with the same setting, for some reason there are 11 mipmaps, and the last...
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    Prepar3D v6 washed textures

    By the way, in the first screenshot you can see the DHL building, which renders normally, and it has the exact same setting, except it doesn't have light map.
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    Prepar3D v6 washed textures

    I will change that and report back. Thx!
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