• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by avrovulcan

  1. A

    Making Landable, flightdecks for moving FSX AI ships

    Thanks Felix, I guess its now a case of me just playing around with FSDS, using a lot if trial and error until im happy with the proceedure. Like most things in life it's probably not that difficult once you have done it a couple of times, and I suppose it's no more difficult than the...
  2. A

    Making Landable, flightdecks for moving FSX AI ships

    Hi Felix, Thanks for all the help you are giving me. I think i will try to stay with FSDS, as going down the GMAX route for the stuff i have alredy created seems too much hastle. As regards to the PartDatadef.txt file, how is this file executed?? Would you use XToMDL, or MakeMDL to compile...
  3. A

    Making Landable, flightdecks for moving FSX AI ships

    HI Felix Had a look at the proceedure for making the hardend decks, but as regards to the PartDataDefs File, do you have to type out the whole file, beacuse in a reply you posted to someone else you mention typing a line of code in XML format, but looking at the file included with the .Zip...
  4. A

    Making Landable, flightdecks for moving FSX AI ships

    Hi Felix, Thanks for the info, will give it a try. Kind regards Andy
  5. A

    Making Landable, flightdecks for moving FSX AI ships

    Hi My names Andy and I was wondering if anyone would be willing to assist me Im currently serving in the Royal Navy (been in about 20 years now). Basicly what I have done is create a fleet of ultra realistic models of a Britisth post-war Royal Navy ships (at the moment im running at about...
Back
Top