• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Beacon

  1. Beacon

    Attached Object Editor not displaying all objects

    Awesome! Thank you Arno for coding this. Regards Rick
  2. Beacon

    Newbie issues. FSX to FS9 aircraft conversions

    I've come across this issue as well and here are my observations. If the model has reflective properties as defined in the MDL, you shouldn't have a problem. If the model has non-reflective properties, after export using MCX the model becomes transparent. Sometimes a model may have the body...
  3. Beacon

    Conversion Problem: MCX A320Neo FSX to FS9

    I've come across this strange situation with MCX as well. Tom mentions it here. I was modifying a FS2004 aircraft MDL for use in FS2004, and I finally got it to work. But to repeat the steps to convert the next MDL took me days to figure out. I was dealing with material properties and...
  4. Beacon

    Attached Object Editor not displaying all objects

    The reaso Sorry, I wasn't clear when I asked "where in modelconverterX can you find the colour used for the landing lights?" . Arno listed the colors of the default aircraft, and I was asking how can a user lookup this information? The reason I asked the question is explained below. If I...
  5. Beacon

    Attached Object Editor not displaying all objects

    Arno, where in modelconverterX can you find the colour used for the landing lights? Rick
  6. Beacon

    Attached Object Editor not displaying all objects

    Hi Tom Thanks for sharing your thoughts and chiming in regarding the brightness issue. I appreciate you explaining how things work regarding aircraft models and my thoughts were steering me in the wrong direction until you explained it. I learn by doing, so after your comments I added up to 7...
  7. Beacon

    Attached Object Editor not displaying all objects

    Hi Tom. When looking at the position/rotation numbers of all six objects (see image above), there are duplicates. Two for the nose light, two for the left wing, and two for the right wing. That leads me to think they're all external objects. Does using double fx_landing.fx effects in the same...
  8. Beacon

    Attached Object Editor not displaying all objects

    Hi Arno There are only 3 objects listed now using v1.9.2026.0713 on the model mentioned above. Are the remaining 3 objects interior or exterior and what happened to the missing 3 objects? If I import this model, then export it (changing nothing), the brightness of the fx_landing effect is...
  9. Beacon

    FS2004 aircraft mdl export

    Hi Jetpilot1980 I see your still active here, and I realize you asked this two years ago, but regarding your statement: While the fix for the fuselage is relatively easy the props seem to be a bit more of a pain in that even after setting them to transparent they still look like solid discs...
  10. Beacon

    Interactive move and rotate

    Thanks Arno for another great feature. My apologizes for constantly bring up other issues when you're working on new features. I'm sure it breaks your concentration and ability to focus on your work. Regards Rick
  11. Beacon

    Attached Object Editor not displaying all objects

    Hi Arno What great news! When the next development package is released, I'll certainly use it. I have another user aircraft model that exhibits this issue. It uses two fx_navred.fx effects and two fx_navgre.fx effects that is unrealistically bright. I was unable to remove the duplicate...
  12. Beacon

    P3D v4 Weird issue with texture parameters not being retained

    Excellent, thanks Arno Regards Rick
  13. Beacon

    P3D v4 Weird issue with texture parameters not being retained

    Hi Arno Is the Albedo color stored in FS2004 models? Regards Rick
  14. Beacon

    Attached Object Editor not displaying all objects

    No rush Arno. Regards and thanks. Rick
  15. Beacon

    Attached Object Editor not displaying all objects

    Hi Arno This is a really minor issue and I'm not sure if it's a model issue or a MCX issue. I've noticed it only on a couple of user aircraft. When the aircraft model is loaded into MCX and you open the "Attached Object Editor" not all of the "attpt_light" objects are displayed. When you...
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