• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Bigbjason

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    Woo Doggy! Its Been Awhile

    hey guys :wave:, hope yall remember me, im the one that asked the stupid questions :p its been what :scratchch, like a year, maybe less since i last posted been busy with school and such, learned some programming, honed in on my modeling skills some more, other things like that im...
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    _xtomdl_err Any Help?

    I am using FSDS and am going to, or at least try, to model my local private airfield. I am, however, running into a problem. Here are my steps: 1) create a simple box with the origin at the bottom. 2) save the project file. 3) press the button at the top of the screen, the one that looks...
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    Scenery Animation

    Here is a wiki article on hanger door animation with FSDS: http://www.fsdeveloper.com/wiki/index.php?title=Door_animation_with_FSDS Says it only work with FS2004. Not sure if it will also work with FSXA.
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    Real-Time Senery?

    I am thinking about using whiplacer on one computer and then have fs run on the other. I cant seem to get it to work. I think the problem is with simconnect. I type in the ip of the fs computer, but dont know what port goes in. I searched around but havent been able to find much info on how to...
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    Inside of scenery is clear

    I just used Whisplacer and noticed that when you move a scenery object onto you plane, or even when you drive through one, it, the building, disappears. Is there a way to prevent this? Would I need to also model the inside of the object?
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    Real-Time Senery?

    Thanks. I think I will use Whisplacer. Doesnt appear that it is still being developed, or at least it isnt being done by the original creator. I also noticed that there is a tool called ObPlacer XML in the download section of the fsdev site. IS this something similar?
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    Real-Time Senery?

    I recently aquired a copy of FSDS v3.5.1 and was thinking of creating some scenery and am tired of having to restart FSX every time that I create a new scenery. So is there a way to place objects inside the world in real-time, like from within the game? This would eliminate the long wait for it...
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    Animations and sounds with static objects

    How's the siren coming along?
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    So what is ESP?

    What exactly is ESP, is it the continuation of their FSX platform, since they announced that they would stop releasing new versions of FS?
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    Animations and sounds with static objects

    Yea! Looks good.
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    Animations and sounds with static objects

    This is a nice video of one http://www.youtube.com/watch?v=kJZC41p7xl0 Those sound fine. I like this one http://www.freesound.org/samplesViewSingle.php?id=64488
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    How to model with Gmax

    Well, if you look at my first post in this thread, it says that I am using fsx-acceleration. I though it would just continue putting that on my header, guess a signature would be nice.
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    Animations and sounds with static objects

    I have fsx deluxe, the one that comes with both fsx and the acceleration addon. I currently have the gamepack installed to the gmax folder, forgot if it is sdk2 or the one that is on the acceleration disc. I was just wanting to start with ones that are common in my area, just do an image...
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    How to model with Gmax

    What sdk articles can i find info on how to do the two files?
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    Animations and sounds with static objects

    Can you give me, or point me to, a basic tutorial on how to accomplish this?
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