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Recent content by Bojan

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    P3D v4 Landing light dont illuminate ground blender to p3dv4 ???

    When i import my aircraft in blender project where is 2 cubes with lights its working very good and this is one solution. But then problem is i must reanimate all my animation again because i cant import in blender animations from my project , only model with texture and materials:(
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    P3D v4 Landing light dont illuminate ground blender to p3dv4 ???

    Yes for all questions ... look up i have attach images from blender and you will see axis ,attach-points and materials and textures. All is how it should be and work great when is in new blender project alone. When i try all this in my blender project NO LIGHT :(
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    P3D v4 Landing light dont illuminate ground blender to p3dv4 ???

    BIG Thnks to Christian Bahr :) I have improvement now :) I get light but my external model is not airplane more :) Its a CUBE :) I made same model of flashlight in NEW blender file but only with cubes. Big cube is 3d object and little one is light source. I attach effect and visibility to...
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    P3D v4 Landing light dont illuminate ground blender to p3dv4 ???

    Tutorial is there , but this don't work like it should :(
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    P3D v4 Error in Blender when try export test MDL file for landing light

    I try export mdl and get this error:( Any help with this landing light pls :)
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    P3D v4 Landing light dont illuminate ground blender to p3dv4 ???

    I make poly in front landing light and attach effect fx_Landing and visibility general light. I make material to that poly and texture too. In blender I try Z axes to be in direction of light i get exported mdl but i dont get illumination on ground? When Y is in direction of splash light i get...
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    P3D v4 Nose Wheel Animation

    THIS IS GOOD :) Wheels spinning !!! THNKS Milos :)
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    P3D v4 Nose Wheel Animation

    Here is mdl file and texture. Put folder beech_baron_58 in Airplanes folder. But first backup external beech_baron_58 model. Try in sim watch external view and zoom on wheel. https://ufile.io/6v65l
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    P3D v4 Nose Wheel Animation

    I try it and still same result :(
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    P3D v4 Nose Wheel Animation

    Ok i made wheel and made clone. In FSX Animation tool i assign one wheel to c_tire_still and second wheel to c_tire_blurred. After that i made animation for both wheels length 0-100. (0-25-50-75-100). With rotation to x axis (0-90-180-270-360) degrees. After that in FSX Attachpoint tool i...
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    P3D v4 Nose Wheel Animation

    I dont know where to see this "Linear" animation controllers in blender :(
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    P3D v4 Nose Wheel Animation

    Can someone send me: blender or 3dmax or gmax or fs design studio file with correct nose wheel animation? To work in p3d or fsx after converting in mdl file. Inbox if can't post here. Thanks :)
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    P3D v4 Nose Wheel Animation

    I think i make it right, but because animation don't work maybe I miss something :( See my blender file and tell me where i wrong ? I made same animation in FS Design Studio and i have same results :( Where i make mistake ? Or send me good wheel animation in blender file od 3d max and i will...
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    P3D v4 Nose Wheel Animation

    Hi, I made animation in blender and make good animation and attach tags for c_tire_[blurred/still]_key. Animation for ''both'' wheels c_tire_[blurred/still] was made 0-100 (25-50-75-100) with 0-90-180-270-360 degrees.And i made attach visibility for c_tire_[blurred/still]. Problem is when i...
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