• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Recent content by ca_metal

  1. C

    FSW - ( PBR ) Custom Wet Surface's WIP

    This looks beautiful and you say this could look better with FSW PBR parameters... Just WOW!!! Hope to see soon those effects on the default runways, that would be a few steps on the right direction.
  2. C

    FSX/P3D airports crashing or missplaced on the scenery

    Ok. Thank you very much, I will keep my eyes on their updates on the SDK.
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    FSX/P3D airports crashing or missplaced on the scenery

    Can someone give me any hints to convert airports to fsw the right way? The issues I have are: - Flying/floating default objects above the ground, objects of the default airport don't disappear (old objects appearing inside the new objects). - Some airports are missplaced on the scenery...
  4. C

    FSW registry key?

    Oh sorry, don't have a clue how steam manage their registries.
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    FSW registry key?

    C:\Program Files (x86)\Steam\steamapps\common\FSW Mine is there. ^
  6. C

    FSW SDK

    Hope this will be easily compatible with the tools we have here. The bad thing is in the v1.0 it's only compatible to 3dsmax, but I heard developers saying they will update it to be compatible with blender too.
  7. C

    Is it possible to remove a landmark?

    I have a custom FSX scenery and it's working on FSW just fine, except for the fact that this city is one of the cities that are customized on the sim (Rio de Janeiro) and it has some landmarks. One of them (Sugar Loaf Station) is causing a mesh spike on the scenery. Is it fixable right now or I...
  8. C

    P3D V2.5 OR P3D.V3.0 not show all agn polyline buildings

    Go to your Prepar3d.cfg file, look for this command line: POP_FREE_AUTOGEN=1. Change it to POP_FREE_AUTOGEN=0.
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    Autogen not showing up on P3D V3

    Understood. And concerning to the library buildings, how do I visualize them? The strip control shows only the name/discription.
  10. C

    Autogen not showing up on P3D V3

    Still don´t get it. How do I see the buildings in the library, by name I can´t guess how they really look like. When I annotate the library buildings they don´t show up on the scenery, when I go to Prepar3d. One more thing, can I have more than one texture in the same scenery? I say that...
  11. C

    Annotator not producing good results

    Are annotating with P3D annotator or FSX version? I guess you have to annotate with fsx´s to have a proper autogen on both.
  12. C

    Annotator not producing good results

    I was facing the same problem. I had some help here, and now autogen is working like a charm. Try to follow those suggestions: http://www.fsdeveloper.com/forum/threads/autogen-not-showing-up-on-p3d-v3.435345/
  13. C

    Autogen not showing up on P3D V3

    Just a little heads up, now annotator is working like a charm. The problem was really the place of the textures. Thank you very much. Now I have other problem... Some objetcs from the library, they don´t show up, actually no one I tried... What´s the folder for those objects, I can´t find...
  14. C

    Autogen not showing up on P3D V3

    Great, thanks for the advice. Will try those as soon as possible.
  15. C

    Autogen not showing up on P3D V3

    No they aren´t. Actually I always do like this: 1 - Draw the building 2 - Copy the building and go pasting in the neighborhood. This way, I guess its impossible to be different sizes. And I tried to draw widen buildings, but they keep missing one or another, here and there, no reasonable...
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