• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by evenar

  1. E

    FSX:SE Sim Connect Hell

    Hi! node-simconnect developer here :wave: I developed node-simconnect for the Virtual Norwegian Pilot Client which is based on Electron (64-bit) and connects fine with FSX:SE. The key thing with Electron is that you need to put all the code that uses node-simconnect in the main process (not...
  2. E

    MSFS20 High Level Overview of MSFS2020 Tech

    Thanks for your reply! JSimconnect (java client lib) uses the registry for autodiscovery, so those clients will break then (when running locally).
  3. E

    MSFS20 High Level Overview of MSFS2020 Tech

    Hi! Could you please elaborate this part? Does it mean that named pipes will be the recommended way for out of process communication, and that the TCP server will eventually be removed? There are clients that use raw TCP sockets (without using the SDK dll/lib) - will those no longer be able to...
  4. E

    P3D v3 [SOLVED] SimConnect works with FSX:SE but not P3D

    Update: After a re-install of all legacy SimConnect-versions + the P3D client and content, it seems to work! :)
  5. E

    P3D v3 [SOLVED] SimConnect works with FSX:SE but not P3D

    Hello! Just started using the SimConnect SDK and I'm having some issues. I'm writing an external C++ applications using the .lib and .h files included in the SDK. The thing is, when I build my project with the P3D v3 SimConnect SDK files, my app connects fine to P3D (but as expected not to...
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