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Recent content by FBVLV

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    FSXA 2 transponder codes

    That works perfectly. but I do not know how to create the standby code
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    FSXA 2 transponder codes

    I would like to know if it is possible to have 2 transponder codes an to swap them (activ/standby) Thank you for your help.
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    FSXA With dsd_fsx_xml_sound.gau FSX is crashing

    Ill send it by Yousendit
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    FSXA With dsd_fsx_xml_sound.gau FSX is crashing

    Thank you Doug, I don't think it is a problem with the panel.cfg because your gauge works perfectly on some computers. On another computers: It is possible to select the Noratlas in the "select aircraft" window The window "details" is normally opened and the Noratlas is visible in the...
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    FSXA With dsd_fsx_xml_sound.gau FSX is crashing

    I use dsd_fsx_xml_sound.gau for my Noratlas. On some computers, when, after choosing the Noratlas, one clicks on "takeoff" FSX is crashing and I have this message : "Irreparable error, Windows is looking for a solution." On other computers, it runs perfectly. My ini files is this one ...
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    FSXA Right engine is striking.

    Nobody knows the autostart sequence ?
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    FSXA Right engine is striking.

    Thank you kevintampa5, but is not the code; only informations to understand my problem.:banghead:
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    FSXA Right engine is striking.

    Magnetosetting, mixture fuel and fuelflow for engine 2 seem to bee OK. With Ctrl+E the right engine starts correctly. I think if I knew the procedure initiated by Ctrl = E, I could find what is wrong. Maybe...
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    FSXA Right engine is striking.

    My problem is this : To start the engines I have : For the left engine Master Battery = ON Magneto1 = BOTH Demarreur1 = -1 Nord_Starter_1 =1 for the right one : Master Battery = ON Magneto2 = BOTH Demarreur2 =-1 Nord_Starter_2 = 1 The codes of the right engine are a...
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    FSXA They don't stay in place

    Using the FSX SDK.
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    FSXA They don't stay in place

    The pivot is exactly at the center of the planar object and I use : fx_navgreh.fx as effect light_nav_vis as visibity tag. I forgot to specify that it is for an aircraft, not not for a scenery.
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    FSXA They don't stay in place

    My effects don't want to stay in the place I want. I explain: in 3 dsmax I attach an effect to a small plane and place it , for example, in X = 0, Y = 0 and Z = 0. But in FSX, I have : Top view : the effect is in the right place Front view: the effect is to the left Back view the...
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    FSXA Engines run without fuel !

    I'm so stupid! :banghead: But even by replacing (A:FUEL TANK SELECTOR:2,enum) by (>K:FUEL_SELECTOR_SET) it doesnt work.
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    FSXA Engines run without fuel !

    The problem is actually a bit more complicated. The Noratlas has three groups of tanks in each wing. Each group is commanded by a tap. In all, there are 6 taps. Tap 1 = tip tank left Tap 2 = tip tank right Tap 3 = Aux left Tap 4 = Aux right Tap 5 = Centre left Tap 6 = Centre right ...
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    FSXA Engines run without fuel !

    I did .......... and the engines are still running! :banghead:
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