• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Frank

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    Problem with Google Earth Decoder

    Can not count how many times I watched this brilliant sketch. Frank
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    Problem with Google Earth Decoder

    I like your stamina. I also, may sound foolhardy, would like to express my thanks specifically. Provided that you like Austrian Alpine Cheese, I could send you a nice portion of it. It is hard cheese, labelled by manufacturer and vacuum-packed, so there should be no issues at the customs. Frank
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    Problem with Google Earth Decoder

    Hi Gary, thank you so much for the time you invest. Things are getting clearer. What seemed to me inaccessible for the last three weeks ... now works. I found a short message in a forum: 'Simply ignore the misleadung message, the tool still works fine. Just right click your mouse and draw your...
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    Problem with Google Earth Decoder

    Well, patience might be your second name too :-) I am very thankful, yet, next to surrender. If this project were yours, what would you do? My problem is, that I can not access EARTH 2 MSFS and get it running. If I link to the given address in the prompt, I land on...
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    Problem with Google Earth Decoder

    Hi Gary and thanks again. My major problem (not the only one) is that I cannot install Google Earth Decoder into Blender. If I click the respective Zip-Archive (containing Earth2MsfsWPF.exe) nothing happens. If I unzip it and run the .exe ... the attached screen pops up. Patience is my second...
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    Problem with Google Earth Decoder

    Hi Gary: Yes, I see both videos and text. Hm, talking about the second link you sent: I did not retrieve the GE-data from Google Earth Decoder, I fetched it from Open Earth Online. Exactly the same source (GE), but obviously not the same outcome. I did so, because I can not get Google Earth...
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    Problem with Google Earth Decoder

    Hi Gary, I managed to move on, at least a little bit. I decided to extract a small, central portion of the city, just to keep the loads small. GEDOT works, at last for step one (setting up path, creating folders) This is where I got stuck ... as the folders are empty. See my stuff attached...
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    Problem with Google Earth Decoder

    Thank you so much! In the meamtime I'll retry and in case I succeed, I'll let you know. :) Frank
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    Problem with Google Earth Decoder

    Many thanks again! The GEDOT-Addon is installed, yet, now I'm stuck. Can you decipher the line within the red rectangle? I can find the packagetool.exe in my SDK folder, but how can I couple it with the Blender addon-section? It does not show up there. And, it is no .zip-file as one would expect...
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    Problem with Google Earth Decoder

    Hello Gary, many thanks for your substancial reply, I appreciate this! Hoping not to bore you, a little presonal Background. I started flightsimming with Bruce Artwick's Sublogic release … early infected, so to speak. In 2003 I started my own Projects: 'LUNAR Pilot' was released 2005...
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    Problem with Google Earth Decoder

    Hey Gary. I managed to get the whole city from Google Earth into Blender.16sq/km, 2,7 GB, quite some work. What would be best practise from this point on? Regards Frank
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    Problem with Google Earth Decoder

    Hi Gary, many thanks for your active input! I appreciate it. Let's see how far I get ;-) Frank
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    Problem with Google Earth Decoder

    It's the city of Bregenz, Austria. See the attached image from GE. Frank
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    Problem with Google Earth Decoder

    Hi rhumbaflappy, and thanks for the hint! Looks very smart and interesting. Perhaps a silly question: Can I import a whole small town and then export it to MSFS 24? Sincerely, Frank
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    Problem with Google Earth Decoder

    Many thanks Gary. If I get you right, there is no more option to extract area data from GE, right? Frank
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