• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by JoeDirt

  1. J

    Can player aircraft type be exported?

    Thank you very much! 🙏 That will help me a lot.:)👍
  2. J

    Can player aircraft type be exported?

    I made an add-on and I would like to warn the user, if he switches to an aircraft type that is not fully suported. Can anybody tell me if there's a SimVar that holds the users current aircraft type? Thanks :)
  3. J

    Body Accelerations

    :) I think you're actually totally right with that assessment! :) But are the precise times/circumstances really all that relevant? - MSFS is old - Not designed to be an engineering tool - Has some peculiar shortcomings that Asobo will hopefully adress at some point - Can still be used for a...
  4. J

    Body Accelerations

    Guess I'm about 14 years late to the party,.... :) I stumbled across that same issue in FS2020 and would like to share some thoughts, in case other developers run into the same thing in the future: What @PeteDowson said above is generally correct for a simulated FSX/P3D/FS2020 aircraft in...
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