• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Recent content by Kirill Konovalov

  1. Kirill Konovalov

    MSFS20 Parllax mapping. 3ds Max

    In the UVW unwrap modifier, there is a drop-down list named Channel
  2. Kirill Konovalov

    MSFS20 Parllax mapping. 3ds Max

    Ok, I understood how the material work.(Plus now I finally understand how to make a PortHoles, YAY! Personal success ) Material have 2 sets of textures and need to have 2 sets of uvw coordinates. First uvw channel is for the window itself, the second one - for "interior". Now I need to know...
  3. Kirill Konovalov

    MSFS20 Parllax mapping. 3ds Max

    Ok, i'll try to look at it today. maybe I will find something useful to you
  4. Kirill Konovalov

    MSFS20 Parllax mapping. 3ds Max

    Can you link me to these samples? I will try to help you. Because I did not find ones. I found only DA62 and Test Aircraft, both of them without parallax windows obviously.
  5. Kirill Konovalov

    P3D v4 No export of the animation.

    Found a mistake! It's about regional standarts. Changing only "," to "." in Control Panel is working for 3.4 but it is not enough for 4.4. I changed Locale fully and it's compiling now. Previously it exported "," in xanim, that's why it was not compiling.
  6. Kirill Konovalov

    P3D v4 No export of the animation.

    First. It's a default nav.lights switch. Nothing special. No any custom xml code was used. Second. It shoud rotate on a click. Yeah, maybe it's not a cube, I just place a random "box" object. It does not matter. It should rotate, but it's not. It's not a code problem. I use out-of-the-box...
  7. Kirill Konovalov

    P3D v4 No export of the animation.

    Hello everyone! I think it's the first time I talk to you.(maybe not, but it was a lo-ong time ago) I usually prefer to read and listen. But recently I had an issue that I can't solve on my own and I did not find the solution. I have no animation in sim after compilation. No matter how...
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