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Recent content by mechiil

  1. M

    Simple elevator-animation...

    Hi, thanks for your hints. The elevators are textured. The pivots are correct, the animation in max is ok. I used the reset-xform... same failures. I deleted the elevators and created 2 boxes as test-elevators, textured them, linked them to the lod-dummy, animated them, assigned the...
  2. M

    Simple elevator-animation...

    Hi, after a lot of frustrating hours trying to get my animations from an airplane to fsx... The first step i wanna do is to animate the elevators. My airplane-model works fine in fsx. I modeled a boeing... copied the existing b747-400-files for the base (cfg-files etc), deleted the...
  3. M

    How to get an object from 3smax to fsx?

    Well... I solved the problem. I had just to increase the scenery-complexity to "normal" :rolleyes: Tya :)
  4. M

    How to get an object from 3smax to fsx?

    Hi, yes i think i'm on the right location. I use the map-tool to set my actual position (same as in the xml) and then i change to the top-view...
  5. M

    How to get an object from 3smax to fsx?

    Maybe there is sth wrong in my xml-file? This is the file i use to compile the bgl (generated by the placement-file-function in the max-plugin) <?xml version="1.0" encoding="ISO-8859-1"?> <FSData version="9.0" xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'...
  6. M

    How to get an object from 3smax to fsx?

    I compiled a bgl. The "export placement file" creates a simple xml-file and then creates the bgl-file using the bgl-compiler. My bgl-file is 10kb... so there is something. ;) Maybe the bgl in the "addon-scenery\scenery" is not loaded by the fsx automatically?
  7. M

    How to get an object from 3smax to fsx?

    Hmm... the max-plugin exports the scene as an x-file and then executes the xtomdl.exe with this x-file. The xtomdl-console-window tells me that the mdl-creation worked well(no errors).
  8. M

    How to get an object from 3smax to fsx?

    Hi, i think this is an absolutely basic thing... but after 2 days trying and searching... i decided to post this question. What i use to do: Make an object(modeled in 3dsmax9), with a diffuse-texture visible in fsx. - I use 3dsmax9 (experienced). - I have installed fsx+sdk (+sp1 & sp2...
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