• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by samlian

  1. samlian

    MSFS20 Animated Ground Traffic - PathFollow Animation Object

    Hi all, Please, Does anyone know if it is possible to keep the vehicle snap to ground during an animation with long path?, the ground is not flat and has different altitudes on the way, i tryed to draw a path on blender with correct altitudes (got on the msfs editor) but on the sim the vehicle...
  2. samlian

    MSFS20 Projected Mesh not using PBR material

    Hi all, i am trying to use a projectedmesh with albedo 90% opacity and comp 100% , i need it mixed with asphalt but nothing roughness appear :(, i tryed using comp with alpha or not but i think the problem is opacity on albedo texture, is there a possible solution?
  3. samlian

    Scene Editor and Projected Mesh Broken

    I solved, in blender applyed all transformation, something was wrong inside project
  4. samlian

    Scene Editor and Projected Mesh Broken

    Hello everyone I have a problem with a PM after latest update SU6, texture disappear in a part of the terrain mesh, befor upgrad alla was correct, same project
  5. samlian

    Default gas station impossible to delete.

    This is good news!!
  6. samlian

    Default gas station impossible to delete.

    Hello, In my airport deletealltaxiways is set to true, but when I add the parking with fuel I cannot load my custom object because the default one reappears. any solution?
  7. samlian

    Blender Draw Distance on Emissive lights

    Hi Did you solved?
  8. samlian

    MSFS20 MSFS Layout Generator - A drag-and-drop layout.json generator

    Texture are in the right folder inside pakage and source, i have more than 30 object in this scenery, all work right before sharing my scenary to another pc and then back to mine, strange think, if apply msfslayoutgen is percfect. Inviato dal mio SM-G950F utilizzando Tapatalk
  9. samlian

    MSFS20 MSFS Layout Generator - A drag-and-drop layout.json generator

    Thank you, i tryed with FSPackagetool and nothing change same thing with build inside the sim (missed texture), only new 3d object appear on the sim without texture and next i saw some information on json file was missed (texture name, code), after this a try to use msfslayoutgen... and all...
  10. samlian

    MSFS20 MSFS Layout Generator - A drag-and-drop layout.json generator

    Hello guys, i have a problem with this file, why does the layout.json not update anymore ?, using the generator it works. this happened after sharing project to my collegue and turn it back to my pc. any idea please?
  11. samlian

    MSFS20 MSFS Glass material (Blender)

    Mi sono espresso male, non intendevo quella ma l'effetto strano che si crea quando guardi una finestra e dietro hai una parete con un vetro, lo vedi ad intermittenza scuro, mentre con standard va bene, visto che ci sei :) se hai tempo sapresti per cortesia darmi qualche info alla domanda che ho...
  12. samlian

    MSFS20 MSFS Glass material (Blender)

    Come fai ad evitare i bug che si creano con il glass quando osservi un vetro attraverso un vetro?
  13. samlian

    MSFS20 MSFS Glass material (Blender)

    Hello everyone, I have a problem with the glass in the terminal at night with lights inside the 3d, I used glass in blender with texture, with external view during the day everything is fine, reflections, color transparency, at night with standard material the interior looks good and gives a...
  14. samlian

    FLICKERING TEXTURE

    this also happens during the day when the object is partly in shadow, glass texture in contact with another metal object such as the frames.
Back
Top