• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

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  • Good evening. I want to ask about the scenery for p3dv5. Now I creating the scenery for p3dv4 and p3dv5. When I starting it on p3dv4 all is good, but when I start this scenery on V5 after compilling and creating all flatten background I whatch this problem (screen 1 and 2). But form the sky another view all is good (screen 3). Can you help me please?


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    • LETL_ADEP5_ADE.bgl
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    • LETL_ADEP5_ADE_CVX.bgl
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    Hope all is well with you and yours? do you still support/distribute BGL2XML to decompile .BGL files for editing (moving objects around, etc.)? If available, where might i find a download? If not, could you suggest a viable alternative? Thanks
    Dear friend,
    today I wonder if there is a way to edit the third party MSFS Airports parking definitions i.e. in terms of airline/livery at gate or ramp? Can I after editing a texture file (xml) create a bgl file for instance and have it to control parked aircrafts in the scenery. The airport in question is not to be found in the Community folder but in the MSFS package folder.
    Appreciate any help
    Please ask on the ADE 2020 support forum
    Hi John

    Had a PC crash whilst working on one of my projects. Thereafter ADE will not start and presents an error message.

    Any idea what this might be and can it be fixed without losing my airports models etc. All help appreciated.

    Here is a screen of the error.


    Thanks in advance. Doug
    It may be a damaged project file. Sadly they cannot be repaired. I am sure you maintain regular backups. The other thing to try is to go to the version folder inside ADE for the version you are working with (FSX, P3D etc) and delete a file called thumbnail.idx. Then try again
    Hi Jon

    Thanks for the reply, I did what you said and deleted the thumbnail.idx and its .bak file and all works fine again. Fortunately I had made a save shortly before the crash so only very minimum to put back into the project, three static aircraft. Thanks very much for your help and the great package you have in ADE. Hope you and your family are all safe from covid.

    All the best.

    Hi Jon

    Tom Here
    i figured out how to get a hotel out on Klas for my airport. but now i'm trying to get a parking garage out out of Kmke and it's differant from getting it from klas. the file was a mbl file for the klas hotel i wanted, i can't seem to find find the right file for the garage from the kmke can you help?
    Hi Jon,

    I have successfully added model files to ADE and now would like to add entire scenery object libraries. I have several libraries that I created using FSDS for use in MS FSX and would really like to use them in ADE for P3D v4.5.. Iere a way?

    Larry B
    Hi Jon i'm still stuck on trying to find out if there is a way to edit or add an airspace to and airport.


    hi im trying to add my own textures in ADE to use in my scenery im working on. but it is showing me pixelated ground. i saved the texture as 24 and 32 bit bmp format and placed them in their respective places. what am i doing wrong? i think it further need to be changed. can yu pls help me?
    Please ask this in the ADE support forum. Someone there will be able to help
    Hello. I purchased a Pro-key for ADE. my e-mail is jeffrds25@gmail.com. Just checking in =)
    Thanks for purchasing the ProKey. I think your license has been issued
    Can I import ASM Files to make aprons instead of ground polys in ADE?
    I do not think so. ADE supports only FS9 and later for aprons
    Hi Scruffyduck :)
    I'd like to ask a question if you don't mind. Is it possible/Is there any way to delete a thread that's already posted?
    Please any answer?
    i am planning to build a ww2 airport however i am confuse is it legal or ilegal as i will be using an aerodrome background from the 40s 50s greyscale that i found online...obviously i will be doing an overhaul of this image as it is too small ecc.

    jean paul
    I am having a small problem with the LAT and LONG.
    I am using FSX to get the LAT and LONG for the area i am working on, but when i add them to the LAT and LONG location on the Airport reference point, it tells me that the seconds part not Valid. FSX lists the seconds for these as LAT. 7.75' and the LONG seconds 31.31'
    How do i get the correct LAT and LONG seconds for this area.
    Do you mean that when you enter them into ADE it reports an error in the format? If so can you please give me the latitude and longitude values exactly as you are entering them?
    Hi Mr. ScruffyDuck!

    Your Airport Designer program is excellent!

    Kris :)
    Not just excellent. It's extremely amazing ScruffyDuck! ADEX is an important software which no one can make a scenery without it!
    Thank you so much ScruffyDuck for this amazing softwares! =D :)
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