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Recent content by super80

  1. super80

    Conversion Problem: MCX A320Neo FSX to FS9

    It seems impossible and complicated to convert an A320neo, but I don't know how I managed it. Perhaps it was a combination of good testing and luck. So I'm keeping the A320Neo that worked as is. Other attempts using the latest version still have problems, especially with the fan and engine cone...
  2. super80

    Conversion Problem: MCX A320Neo FSX to FS9

    Thanks MCX update. Unfortunately, the same problems persist after converting the A320-321Neo from FSX to FS9 (see attached images): 1) The engine cones disappear in "fast" mode, so the engines have a hole. 2) After converting, MCX deletes the N1 fast textures. 3) Also, after converting FSX to...
  3. super80

    Conversion Problem: MCX A320Neo FSX to FS9

    Yes, it works, meaning the A320neo is now acceptably flyable for me in FS9. Even though there are errors when loading the model, the conversion yielded good results (in addition to the fans running, the taxi and landing lights are also working; only the left front door opens; for the others...
  4. super80

    Conversion Problem: MCX A320Neo FSX to FS9

    It worked! I set the SDK as the attached images. The engines cowling textures are still in Blend Zero-One.
  5. super80

    Conversion Problem: MCX A320Neo FSX to FS9

    Yes, MakeMDL.parts.xml is present in the FS9 SDK; it was a error in my previous post. So, converting from FSX to FS9 removes the fan functionality, which is associated with the blur and fast textures; sometimes, when reloading the converted aircraft in MCX, these textures are missing. In short...
  6. super80

    Conversion Problem: MCX A320Neo FSX to FS9

    The modeldef.xml editor is the original one: FS2004 CD (Gmax plugin folder). I've tried others, but I'm not sure which variable is correct. What is the current variable? Thanks
  7. super80

    Conversion Problem: MCX A320Neo FSX to FS9

    Hello. The Animation Editor doesn't highlight objects in red. The Object Hierarchy N1 visibility condition for Blur and Fast. ...I load the A320Neo into FS9 and it already appears to have holes in the engines. Then in FS it appears with holes (engine cone without fans) and then with engines with...
  8. super80

    Conversion Problem: MCX A320Neo FSX to FS9

    Basically, when I reload the converted mdl file, the cone isn't there; they have no shape, and are transparent (cfm/pwn1_fast or cfm/pw_blur textures). So it flattens. When I turn off the engines (Ctrl+F1), the cone appears (it takes the cfm/pw_engine textures, I think). In FS, I can't see the...
  9. super80

    Conversion Problem: MCX A320Neo FSX to FS9

    Dear Arno and members of the FSDeveloper community, I'm asking for help because I can't find a solution after numerous attempts. A few weeks ago, I managed to convert the Project Airbus A320Neo Iberia EC-NTP and fix, from FSX to FS9 with MCX (simviation.com/1/more-images?file=62864). However...
  10. super80

    P3D v4 LIMP Parma - Work In Progress

    Ciao, puoi contattarmi all'indirizzo email ivanomarongiu@gmail.com ? Grazie. Ivano
  11. super80

    P3D v4 LIMP Parma - Work In Progress

    Hi there Airbasil. Yes, my website has ended 😟 for now. About Parma LIMP airport (FSXa / P3Dv3v4), other info and other airports such as LICC and LWSK you can contact me at the following email address: ivanomarongiu@gmail.com Best regards Ivano
  12. super80

    P3D v4 LIMP Parma - Work In Progress

    The Parma airport LIMP is just made, for FSX / P3D https://www.ivanomarongiu.it/content/fsxp3d-parma-gallery https://www.ivanomarongiu.it/ Best regards
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