• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by tgibson

  1. tgibson

    P3D v4 Library Object Placement

    You can set the aprons to be partially (or completely) transparent using a key command with the apron selected (as I remember?).
  2. tgibson

    Conversion Problem: MCX A320Neo FSX to FS9

    Alpha reflection is indeed quite different between FS nine and FSX. I’m not sure that transparency embedded in the ambient color actually works in FSX? I’m not sure though. I always thought that in FSX transparency was determined only by the alpha channel. Again, not sure though.
  3. tgibson

    Conversion Problem: MCX A320Neo FSX to FS9

    To make a part transparent, you add a fourth number to the ambient color. 255 is opaque, zero is transparent.
  4. tgibson

    Newbie issues. FSX to FS9 aircraft conversions

    Go to the Animation Editor, check the boxes of the parts that shouldn’t move and click Remove Animation. If you can’t figure out which ones to remove, go to the Hierchy Editor, find the part, right click on the Animation word, and choose remove animation.
  5. tgibson

    P3D v6 Making an ILS for a runway

    The frequency listed on the chart is 110.7. That is available in FS. https://aeronav.faa.gov/d-tpp/2608/00058IL33L.PDF
  6. tgibson

    P3D v6 Making an ILS for a runway

    What airport?
  7. tgibson

    FSX:SE ILS ALT DESC Meanings

    That’s what I understood as well, Ed.
  8. tgibson

    FSX:SE ILS ALT DESC Meanings

    Theta and rho describe a leg. Theta is the heading and rho is the length. I’ve never used those either.
  9. tgibson

    FSX:SE ILS ALT DESC Meanings

    Other than plus and minus, I’ve never seen a description of them either.
  10. tgibson

    P3D v6 Making an ILS for a runway

    Frequency ranges are fixed in FS, you can’t go outside those.
  11. tgibson

    Newbie issues. FSX to FS9 aircraft conversions

    I have found that certain exports to FS9 format will not display animated parts in the sim (or they will be displaced). Sometimes if you import the bad model and export it again that will fix those animations. Not always, but it’s worth a try.
  12. tgibson

    Conversion Problem: MCX A320Neo FSX to FS9

    Did you activate the unlimited compile in the MCX Options?
  13. tgibson

    Forum software update

    You’re right, there are 3600 guests and the forum is fast. Baffling…
  14. tgibson

    Forum software update

    Almost seems like a denial of service attack. Right now there are 4 members and 1900 guests online. Really? Did this site attract thousands of guests before this started? One possible fix would be to limit the site to members only. Undesirable, but…?
  15. tgibson

    Forum software update

    Now seems faster again. Fast then slow, back and forth.
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