• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by tgibson

  1. tgibson

    Problems with Textures

    Which sim?
  2. tgibson

    P3D v6 North Island MAIW

    Does the MAIW package include airport scenery? If so, make sure you’ve installed it and it is active. If not, most default airbases do not include parking spots. You would need to add them, presumably using ADE, although I’m not sure how to use it with v6, since it’s not designed for that...
  3. tgibson

    P3D v6 North Island MAIW

    Are these helos set up as AI aircraft? Normal helicopters will not appear as AI.
  4. tgibson

    FS2004 Textures not loaded when loading model

    3ds format does not support long file names, so the renaming is a necessary annoyance.
  5. tgibson

    aircraft coordinates

    Not sure exactly what you mean? ModelConverterX will display an aircraft model visually, including the contact points from the aircraft.cfg file. Airport Design Editor (ADE) if used with FSUIPC will display the location of your aircraft at an airport.
  6. tgibson

    Website speed

    Fast, slow, fast, slow…
  7. tgibson

    Newbie issues. FSX to FS9 aircraft conversions

    In the MCX material settings.
  8. tgibson

    P3D v6 Invisible AI Aircraft

    PS. All described in the manual.
  9. tgibson

    P3D v6 Invisible AI Aircraft

    No, that is the compiled airport BGL file, obtained from the ADE File/Compile Airport menu item. We are talking about the AD4 file obtained from the File/Save Airport menu item. That is the file you are supposed to use when you want to edit the airport again. There are things lost when a BGL...
  10. tgibson

    Newbie issues. FSX to FS9 aircraft conversions

    FS2004 can do reflection or transparency, but not both. You can increase the Specular value (Sun reflection) to simulate some reflection on transparent surfaces.
  11. tgibson

    FS2004 Compiling has stopped

    It’s certainly possible, but that would be quite some coincidence. So the changes you see are only the removal of objects? No additions or actual changes? If so, then you’re probably going to have to start inactivating scenery layers in the scenery library and find out what scenery is causing...
  12. tgibson

    FS2004 Compiling has stopped

    What Windows operating system do you use, and where is FS nine located? And what folder are you compiling to?
  13. tgibson

    FS2004 Compiling has stopped

    Have you checked your Scenery/World/scenery folder and done a search there?
  14. tgibson

    P3D v6 Invisible AI Aircraft

    When you save an airport in ADE, the file created has an AD4 file extension. Example: klax_ade_p5_RA.AD4
  15. tgibson

    P3D v6 Invisible AI Aircraft

    The relevant file should have an AD4 file extension, not BGL.
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