• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Verticalsim

  1. Verticalsim

    ProjectedMesh Disappearing in certain areas.

    Hello, I've currently exported and aligned my ProjectedMesh and set the proper priorities and what not. But the ProjectedMesh seems to be acting up in the Southern part of the airport and no where else. When I export, it appears for a half-second, then it disappears. Not sure what's going on. I...
  2. Verticalsim

    Getting "unknown" objects after working regularly.

    Oh, and here's the XML:
  3. Verticalsim

    Getting "unknown" objects after working regularly.

    After running the FSPackageTool this was the error. Any idea?
  4. Verticalsim

    Getting "unknown" objects after working regularly.

    Hello, I'm currently getting an issue with the Scenery Editor where my objects show up as "unknown." Didn't touch anything in the XML's or what not. Just tried to add a new object, but removed it & tried to rebuild but still having the same issue. Any help would be appreciated...
  5. Verticalsim

    MSFS Blender2MSFS support thread

    Is anyone getting an issue where their objects appear only when up close>? The missing hangars appear when getting up close.
  6. Verticalsim

    Deleting GATES and RAMPS defoults

    You have to mark "delete starts and jetways" under the airports submenu in the scenery dev console
  7. Verticalsim

    MSFS Problems with random road vehicles spawning on GA ramps

    @Dooby It's not possible yet to get rid of them, I've asked on the official MFS forums
  8. Verticalsim

    MSFS Vehicle roads on airport

    It's currently not possible to edit airport vehicles, however; you can try and exclusion polygon on those
  9. Verticalsim

    MSFS Creating own painted lines and decals - how?

    Use Blender to 3D model-> texture them-> import as ProjectedMesh
  10. Verticalsim

    How to bring GP on top of Displaced Threshold

    @AlphaIndiaRomeo You have to de-select markings in the runway configuration editor after selecting "runway #" under Airport in the Scenery Editor
  11. Verticalsim

    MSFS Blender2MSFS support thread

    @UnitedExpress What do you mean? If you leave the mesh down where it's supposed to be then save it, then restart the whole sim it works?
  12. Verticalsim

    MSFS Blender2MSFS support thread

    Has anyone else had trouble doing ProjectedMeshes? I attached my settings: And here's an example video:
  13. Verticalsim

    MSFS Blender2MSFS support thread

    @delta_foxtrot Not yet implemented, will be coming shortly.
  14. Verticalsim

    MSFS Blender2MSFS support thread

    That's what I've been trying to figure out, any thoughts? @Vitus
  15. Verticalsim

    MSFS Blender2MSFS support thread

    @lord_vulkan I would drop the exposure of the texture and lower saturation. Then try go based off that. This has to be manually done.
Top