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    		   						AG_PEOPLE_LIB
                   version 1.00 readme
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Thank you for downloading this library that contains people
for your scenery. This library can be used with the Rwy12,
EZ-Scenery or ObPlacer XML placement programs. And of
course you can also write your own XML code to place them.
Please read this document carefully for the installation
instructions and known problems.

The objects
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This library contains 7 persons for use in your scenery.
Unlike the other people libraries available, you will
not find ground crew or pilots in this one. The 7 persons
are just normal person that you could find walking on the
street. This makes them very suitable for general aviation
airfields for example.

The objects always rotate to the viewpoint of the user,
so that you can not see that they are made of just one
polygon. But to get this effect correctly, it is very
important that you always place them with a heading of
0 degrees.

Below you will find the installation instructions for
the different tools you can use this library with.

EZ-Scenery
----------

Install the file ag_people_lib.bgl to an active scenery
folder. It is best to put all your object libraries in
one folder (without any other scenery in that folder).
Also put the file ag_people_lib.txt in the same scenery
folder, this will allow EZ-Scenery to display names for
the objects, instead of the IDs.

Make sure that you put the file ag_people.bmp in the
texture folder that belongs to the scenery folder where
you installed the BGL file.

You can delete all other files contained in the ZIP file
(except this readme of course), as you don't need them
when you are using EZ-Scenery.

Rwy12
-----

Install the file ag_people_lib.bgl to an active scenery
folder. It is best to put it in the folder that contains
all your Rwy12 library BGL files.

Make sure that you put the file ag_people.bmp in the
texture folder that belongs to the scenery folder where
you installed the BGL file.

Now to add the library to the Rwy12 program as well, you
need to copy the file add_ag_people_lib.xml to your
Rwy12 folder. In this folder you will also find a folder
called img. In this image folder you need to create a new
subfolder called ag_people_lib. Move all the JPG files
contained in the ZIP file to this new folder. Now you
should see the new library (and the preview pictures)
in Rwy12 and you can start placing the persons.

You can delete the files ag_people_lib.txt and
ag_people_lib.xml, as they are not needed when you are
using Rwy12.

ObPlacer XML
------------

Install the file ag_people_lib.bgl to an active scenery
folder. It is best to put all your object libraries in
one folder (without any other scenery in that folder).

Make sure that you put the file ag_people.bmp in the
texture folder that belongs to the scenery folder where
you installed the BGL file.

To be able to use the library in ObPlacer XML you must
store the file ag_people_lib.xml somewhere. A good place
might be your ObPlacer XML folder. This file needs to be
loaded as a user library into ObPlacer XML, so that the
objects will appear in the tree view. Also copy all the
JPG files contained in the ZIP file to the pics folder
of ObPlacer XML. This will make sure you get a preview
of the objects. Now you are ready to start placing the
objects with ObPlacer XML.

You can remove the files ag_people_lib.txt and
add_ag_people_lib.xml as they are not needed when you
are using ObPlacer XML.

Manual XML code
---------------

Install the object library as described above. After that
you can start calling the objects using their GUIDs in your
own XML code. Below you find a list of the GUIDs of the
different objects. You can also use the JPG files in the
ZIP file to see a preview.

ag_person01   781872F9C59C43A48FFEC24069984BF5
ag_person02   781872F9C59C43A48FFEC24069984BF6
ag_person03   781872F9C59C43A48FFEC24069984BF7
ag_person04   781872F9C59C43A48FFEC24069984BF8
ag_person05   781872F9C59C43A48FFEC24069984BF9
ag_person06   781872F9C59C43A48FFEC24069984BFA
ag_person07   781872F9C59C43A48FFEC24069984BFB

Support
-------

If you have any questions, suggestions or comments, please
don't hesitate to contact me. You can either post at the
forum on www.scenerydesign.org or you can email me directly
at arno@scenerydesign.org.

User license
------------

(c) 2006 SceneryDesign.org \ Arno Gerretsen

This object library is distributed without charge to other
scenery designers, redistribution of the original ZIP file is
allowed. You are NOT allowed to sell this software program or
ask money for its distribution.

The software distributed in this way may represent work in
progress, and bears no warranty, either expressed or implied.