• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Resources by Pyscen

PS: Creating Normal/ "Bump" Maps Pyscen
PS: Creating Normal/ "Bump" Maps for FSX (FSX: SE) & P3D
Downloads
2,171
Updated
GIMP: Creating Normal/ "Bump" Maps Pyscen
GIMP: Creating Normal/ "Bump" Maps for FSX (FSX: SE) & P3D
Downloads
1,059
Updated
PS: Creating (Cubic) Environment Maps (EM) (Part 1) Pyscen
PS: Putting together the 6 individual textures in Creating Environment Maps (EM).
Downloads
1,379
Updated
PS: Preparing the 6 EM Textures (Preface) Pyscen
PS: Preparing the 6 individual textures that make up the Environment Maps (EM).
Downloads
1,322
Updated
GIMP: Creating (Cubic) Environment Maps (EM) (Part 1) Pyscen
GIMP: Putting together the 6 individual textures in Creating Environment Maps (EM).
Downloads
1,042
Updated
GIMP: Preparing the 6 EM Textures (Preface) Pyscen
GIMP: Preparing the 6 individual textures that make up the Environment Maps (EM).
PS: Creating "Specular" Maps Pyscen
PS: Creating "Specular" Maps for FSX (FSX: SE) & P3D
Downloads
1,750
Updated
GIMP: Creating "Specular" Maps Pyscen
GIMP: Creating "Specular" Maps for FSX (FSX: SE) & P3D
Downloads
1,243
Updated
PS: Creating Ambient Occlusion (AO) Maps Pyscen
PS: Ambient Occlusion (AO) Maps for FSX (FSX: SE), and P3D.
Downloads
1,853
Updated
PS: Making a "Balanced" Texture Pyscen
PS: Making a Balanced Texture (removing highlights and shadows) for FS9, FSX (FSX: SE) & P3D.
Downloads
1,601
Updated
ATI: Creating (Cubic) Environment Maps (Part 1) Pyscen
ATI: Putting together the 6 individual textures in Creating Environment Maps (EM).
GIMP: Making a 'Balanced' Texture Pyscen
GIMP: Making a Balanced Texture (removing highlights and shadows) for FS9, FSX (FSX: SE) & P3D.
Downloads
1,051
Updated
GIMP: Creating Ambient Occlusion (AO) Maps Pyscen
GIMP: Creating "Ambient Occlusion" (AO) Maps v2.50 for FS9, FSX (FSX: SE) & P3D.
Downloads
1,240
Updated
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