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Ramp light library 1.0

Examples of the 3D Ramp and Street lights used at 33MO - Leaming Field project.

.mdl files
.bgl (library of all .mdl files)
.gmax (source files for each .mdl)
all required textures as .dds (DXT5) files

The source file 400_foot_square_groundsplash.gmax should make things more clear, as you will see how I have created multiple, layered polygons, and used a slightly unusual twist to the FSX Material settings.

Note that the first (Parent) layer is 0.25" above the surface to prevent flickering (Z-Bias fighting), and the topmost layer has been rotated 2.5º up from the edge closest to the pole. This last layer is what illuminates any other objects in the scene.
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Very nice light effects. Works fine in FSX and P3Dv2.1, but remember to remove crash detection in the placement bgl.