In this zip archive, you'll find four export presets for Substance Painter.
To install the exporter presets, copy the files to <user>\Documents\Allegorithmic\Substance Painter\<shelf>\export-presets
The presets will export your textures into a MSFS compatible format with the following settings:
MSFS2020
for most applications
use this for any transparent material
use this for emissive material
use this for transparent material with emissive properties
Note that the textures containing an alpha channel are saved as TGAs. This is done to simplify the modification of the alpha channel in programs like Photoshop. If you're using the Blender2MSFS toolkit, you can plug those TGA directly into your Albedo texture slot. When exporting, it'll automatically get converted to PNGs.
To install the exporter presets, copy the files to <user>\Documents\Allegorithmic\Substance Painter\<shelf>\export-presets
The presets will export your textures into a MSFS compatible format with the following settings:
MSFS2020
for most applications
- Albedo - 8 bit PNG
- Metallic - 16 bit PNG
- Normal - 8 bit PNG
use this for any transparent material
- Albedo - 8 bit TGA with opacity in the Alpha channel
- Metallic - 16 bit PNG
- Normal - 8 bit PNG
use this for emissive material
- Albedo - 8 bit PNG
- Metallic - 16 bit PNG
- Normal - 8 bit PNG
- Emissive - 8 bit PNG
use this for transparent material with emissive properties
- Albedo - 8 bit TGA with opacity in the Alpha channel
- Metallic - 16 bit PNG
- Normal - 8 bit PNG
- Emissive - 8 bit PNG
Note that the textures containing an alpha channel are saved as TGAs. This is done to simplify the modification of the alpha channel in programs like Photoshop. If you're using the Blender2MSFS toolkit, you can plug those TGA directly into your Albedo texture slot. When exporting, it'll automatically get converted to PNGs.