• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. B

    Object imported appears as a tiny invisible cube

    Hello, thanks for replying. Fortunately, it was all problem of the loading time due to it's high complexity and high resolution textures. All I did to solve it is just place it and build package, and then put it in the community folder. After that it showed up!
  2. B

    Object imported appears as a tiny invisible cube

    Recently I imported an object from Sketchup to MSFS 2020, but the problem is that when I add it into the scenery, it appears as an extremely tiny tilted cube (see image below). I've minimized the drawcalls in Model Converter X, and also made sure that I got the 3 necessary files (.bin, .xml and...
  3. B

    MSFS How to add materials to an imported aircraft?

    Hello, I’ve just imported a FSX aircraft using the legacy converter but it’s textures don’t show any reflection at all (the livery looks like it’s made of concrete). I’ve tried opening the aircraft.cfg file in the Model Converter X, changing the smothness to 1 in all textures and export them...
  4. B

    ExclusionRectangle no longer working

    Thank you so much! It was the alphabetical order, I’ve renamed with a Z and now it works :)
  5. B

    ExclusionRectangle no longer working

    Recently after the new mandatory update of MSFS 2020, all of my exclusion rectangles stopped working and no longer hide the object. I’ve tried changing the option to ExcludeAll, ExcludeLibraryObjects, placing them again, but they no longer work and I don’t understand why. In the Scenery Editor...
  6. B

    MSFS How to edit a BGL scenery

    Hello, so I was trying to edit a scenery in BGL format to remove a couple of buildings from it, but I don't know where to start. I don't have any XML file or anything from it. All I have are 3 BGL files, and a texture folder. Any advice will be appreciated ^^
Top