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Search results

  1. haykal17

    MSFS Boeing 737 Classic Cockpit for MSFS

    this is the part where everyone came in clutch and works together as The Avengers and create this as an open-source aircraft
  2. haykal17

    MSFS WICC Husein Sastranegara International Airport Bandung, Indonesia MSFS2020

    I have been working on WICC Husein Sastranegara International Airport since September 2023, the airport was an international airport before its closure for jet aircraft service back in October, the airport now only serves a minimum amount of Propellers Civil (ATRs), General Aviation, Military...
  3. haykal17

    MSFS A solution for fs-base-genericairport bug in runway

    hi, what attributes are used on the rectangle tool? i assume terraform and set the falloff?
  4. haykal17

    Use of shade smooth/shade flat

    yup, it doesnt affect performance afaik, just how the render engine process things
  5. haykal17

    Use of shade smooth/shade flat

    well for me, I use Shade flat on flat surfaces such as wooden planks and metal stuffs. if i want to add a bit of realism, i bevel the edges of the objects but then again it sacrifices polygon counts i use shade smooth only on curved objects such as sofa, balls or metal pole
  6. haykal17

    MSFS projectmax The Final Frontier (Star Trek's USS Enterprise for MSFS2020)

    sure :) i mean my profile picture is already wearing a yellowish outfit 😄 here are the bridge textured so far No animated part/screen/ anything interactable, all the small LED lights are also not there yet 🖖
  7. haykal17

    MSFS projectmax The Final Frontier (Star Trek's USS Enterprise for MSFS2020)

    very early modelling of the cockpit (bridge) i have done the main shape overall and the captain's seat for the exterior, it is almost pretty much finished, just a bit linking exterior lights and animation to interior switches
  8. haykal17

    MSFS projectmax The Final Frontier (Star Trek's USS Enterprise for MSFS2020)

    nothing here, just the enterprise floating above Tokyo tower
  9. haykal17

    MSFS projectmax The Final Frontier (Star Trek's USS Enterprise for MSFS2020)

    I've been working a bit on this personal project for a bit over 2 weeks now, the idea is to remodel the original USS Enterprise NCC-1701 from Star Trek The Original Series in a full Native feature of MSFS the flight model I use is a tweaked Pelican flight model. The 3D model is very very far...
  10. haykal17

    MSFS some US and Canadian airstrips

    Just a little update on KDNN (please excuse the floating object) i just need to do groundpoly and 4 more hangars now The T Hangar has a some basic interior that plane can enter to
  11. haykal17

    MSFS some US and Canadian airstrips

    Bump (map) heheh i am working on KDNN (Dalton Municipal Airport) for MSFS, it will have full PBR Texture, mix of 4k and 2k textures and many other native features
  12. haykal17

    OEMA Medinah Intl Airport For P3Dv4 and v5

    im back developing this airport, with the help of my new knowledge (hehe) this would be another hybrid of old and new projectmax workflow (mostly new) some pics taken from inside substance painter all textures on 4k pbr (might have to remap some uvs but quite happy so far) msfs shots soon!
  13. haykal17

    P3D v5 VABB Chhatrapati Shivaji Maharaj International Airport Mumbai P3D4-5 MSFS & XP11

    MSFS Version Released exclusively on inibuilds store, https://inib.uk/project-max-vabb-msfs https://inib.uk/project-max-vabb-msfs-trailer
  14. haykal17

    P3D v5 VABB Chhatrapati Shivaji Maharaj International Airport Mumbai P3D4-5 MSFS & XP11

    some pics of the upcoming MSFS Version of this scenery additional features are also applied, such as -PBR on buildings and props -Extra detailed props and ground poly -Dynamic and realistic night lighting -New remodeled surrounding area -Custom Waterplane
  15. haykal17

    MSFS some US and Canadian airstrips

    so..... 1AA0 is Quite finished and should be on the store in a few hours, the ground poly is probably my favourite out of all ive made, made with projected mesh, painted line, default apron and runway material edits, all buildings is 2k and 4k pbr textures
  16. haykal17

    MSFS some US and Canadian airstrips

    managed to make the hangar door animation operatable via yoke visibility, and also animated air conditioner PBR Wood on the light pole, all thanks to Substance Painter 2023
  17. haykal17

    MSFS some US and Canadian airstrips

    hey! I'm currently working on a few series of airports/airstrips in the US and possibly Canada. A few days ago I finished 80TN Big "T" Airport, its now available on flightsim.to and https://secure.simmarket.com/project-max-80tn-big-t-airport-lenoir-city-msfs.phtml and now I'm already working on...
  18. haykal17

    I'm working on scenery... (2023)

    Decided to work on some Indonesian Airport, WAHQ and WICA (cant manage to find the pics, and too lazy to start msfs again hehe) Both for MSFS Only (for now) Other airports are - OEMA and VABB for MSFS
  19. haykal17

    P3D v5 VABB Chhatrapati Shivaji Maharaj International Airport Mumbai P3D4-5 MSFS & XP11

    Thanks! Cant wait to see your rendition on msfs
  20. haykal17

    P3D v5 VABB Chhatrapati Shivaji Maharaj International Airport Mumbai P3D4-5 MSFS & XP11

    heyaa! the day you all waited for is here, MAX VABB has been released on Simmarket, Onesimstore, and our own Store.projectmax.id (only support indonesian payment) Trailer here product link here : https://onesimstore.com/product/project-max-vabb-mumbai-international-airport-p3d4-5/280...
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