• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Rick Celik

    MSFS How to make grass grow

    Try adjusting the colour of the grass to a darker colour. The darker it is the taller it is from what I recall. This is why sometimes we adjust the underneath sat image in certain areas to work off darker colours. Click the green colouration box there on the right and play around.
  2. Rick Celik

    MSFS Sydney Seaplane Base and Surroundings W.I.P

    Hi everyone! Hope you've been enjoying YRAY for MSFS. We do have an update coming up. Do we have any xbox users here who have YRAY that can test out something for us?
  3. Rick Celik

    MSFS Ground Poly Import as Mesh

    Dont take my word for it, because I haven't done it in a while. But from what I recall, the tiles in your 3d modeling software have to be tessellated a few times to split the mesh into more squares. I recall seeing notes about projected meshes having to be divided into 200mx200m squares. Or I...
  4. Rick Celik

    MSFS Sydney Seaplane Base and Surroundings W.I.P

    Hi all, YRAY is out now on ORBX, please join our discord for support https://discord.gg/gP3UjZjQ, also happy to talk here. Hope you all enjoy and have fun with our first product, always looking for feedback too! https://orbxdirect.com/product/pyramid-yray-msfs
  5. Rick Celik

    MSFS Boeing 747 Classic

    If this makes it to MSFS it will be a big hitter! Many nostalgic flights to do.
  6. Rick Celik

    MSFS Aircraft Edit and Default CFG issues

    I’m not too familiar with blender, but in 3dsmax there’s something called reset x form and reset transformation. Find the equivalent in blender and maybe give that a go. That sometimes fixes the oddities in pivot and model orientation.
  7. Rick Celik

    an airbase simulator, who would like to help this project?

    To be honest with you, if you have no experience in coding, its best to start learning that first before taking on such a large project. That's just my advice. Even with my modelling and coding experience, It took much longer than expected to develop a small scenery, obviously due to learning...
  8. Rick Celik

    MSFS Wrong shadows orientations

    Glad you've fixed your issue!
  9. Rick Celik

    MSFS Wrong shadows orientations

    Send me your RGB texture. Your AO is in your R channel.
  10. Rick Celik

    MSFS Sydney Seaplane Base and Surroundings W.I.P

    Hi all! Just an update that our product will be released in the coming weeks through Orbx and MSFS Marketplace! View the product page below: https://orbxdirect.com/product/pyramid-yray-msfs#
  11. Rick Celik

    MSFS Wrong shadows orientations

    Are your normal maps all DirectX and not OPENGL? also make sure your AO channels are correct.
  12. Rick Celik

    Very strange Collision problem

    Hi jgarnold, Yes I’ve actually registered a company to make this addon thing my side gig. Yes I think YRAY is often under the radar, particularly with people who aren’t local to the area. They’ve really made that whole Bay Area nice, so I’ve tried to capture it as best as I can. Regarding the...
  13. Rick Celik

    MSFS CGL not displaying.

    You should keep the initial problem / comment up so people can see exactly what the fixed problem was, would help devs that might have been having the same issue or waiting on a fix.
  14. Rick Celik

    MSFS Sydney Seaplane Base and Surroundings W.I.P

    Thank you all for the great comments. Taking just a tad little longer as I want to include Shark Island and Cottage Point Inn, in the initial release. Nearly there.
  15. Rick Celik

    Very strange Collision problem

    Hi jgarnold, Thanks will try and test tonight using this method, appreciate it. Like you I've done everything so far, from invisible meshes, to subdivided invisible meshes and normal asobo collision gizmos. Yes so I'm currently about to wrap up development on my debut scenery YRAY Sydney...
  16. Rick Celik

    Very strange Collision problem

    Hi guys, has there been any update on this collision issue? Having the same problem with my docks in my upcoming YRAY scenery.
  17. Rick Celik

    MSFS Animated People (Character Animation)

    Hi all, digging up an old topic, but didn't want to create a whole different thread. Is there a way to code a delay into the animation loop? For example I have a character that is working on a platform, is there a way to delay the animation playing again before it starts the loop again?
  18. Rick Celik

    MSFS Sydney Seaplane Base and Surroundings W.I.P

    Final shots! Enjoy :)
  19. Rick Celik

    I want to add extra objects [different civilians and trees], to my scenery i am working on ? How to add without having to create in blender ?

    See post above, it will be helpful. There are programs, I use character creator 4, but I think there's free alternatives such as makehuman.
  20. Rick Celik

    I want to add extra objects [different civilians and trees], to my scenery i am working on ? How to add without having to create in blender ?

    I think there might be some libraries available on flightsim.to, but remember these might have certain copywrites attached to them. Be sure to read all legals if your intent is payware and freeware, I would still take a look at the legals. I would suggest reading the sdk / youtube regarding...
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